Jumpjet Infantry:
Range to be adjusted to reasonable levels (or maps flight ceiling to be configured properly so JJ's don't go to ridiculous levels and still outrange everything, Grandcanyon for example)
Medic:
No longer able to restore armour (?) although the with changes you specified, it may not be necessary.
Confessor:
Elite perk, whilst cool that it turns into a continous laser, is quite terrible. I noticed that it deals no damage (or very little) during the first few hits and it's very weak otherwise. Better off using a regular/veteran one.
Elite Cadre & Officer:
A very minor complaint but please change/restore the grenade ejection sound, it sounds like I'm opening a party popper and I can't take it seriously.
Remove Binoculars as it stands they're quite useless and more suited to scouting units such as the Jumpjet. Plus it's easier for new players to get accustomed to these units without being overwhemled by options.
I noticed the main weapon changes were reverted, why was that?
Mutant Hijacker:
Restoration of tiberium based weapon, it kind of makes no sense as to why it was removed as he completely sucks in self-defence. I would suggest at veterancy but I've never seen a Veteran/Elite Hijacker...
A rework to a majority of veterancy perks, particularly Elite as it currently stands, are very generic.
That's all I got for the moment.