Jump to content

Leaderboard

Popular Content

Showing most liked content on 07/04/2015 in all areas

  1. You forgot to play your.... So I played it for you... to keep the mods happy
    1 like
  2. Lets take this back to basics. What are your design goals for a) How teaming should work You mentioned mutants earlier, do you intend to have all player play at the mutant faction (FYI, we don't have "mutant GDI" and "mutant Nod", only "mutants" in general, who are called the "forgotten"). Give us a better idea of what you want to do and we can suggest ways to make it happen. b) The Obelisk Is it intended to be neutral, and thus hostile to both teams? Or is it owned by one team at a time? What should a team do to make it friendly / neutral towards them? Should it remain friendly / neutral forever? Until the enemy do something? For a limited amount of time? c) Any other special features you want to implement. I think some of the dicussions in here thus far are missing the context required to give the right answers
    1 like
  3. Are you comparing this to the excellent management that EA has given Renegade?
    1 like
×
×
  • Create New...