Hey everyone. Welcome to the update. I'm a bit tired from working non-stop this week, so I will make this quick.
1.5.1.0 Update
1.5.1.0 has just been uploaded. We will be pushing it onto the launcher shortly, and will be updated the server when that happens. This is a smaller patch, but with a big change:
Completely Redid Veterancy as Follows:
Veteran
5% ROF/Reload buff
Health/armor buff
Elite
10% Damage buff
Self-Healing
Special Ability (If applicable)
Note: Veterancy does not apply to pistols (except the Spy's pistol)
Updated effects to newer versions by Fabian (Fixes a large amount of bugs with existing effects)
Enforcer now immune to fall damage at elite, and health increased from 150/100 to 175/150.
Anti-Vehicle infantry now carry a limited pistol.
Veterancy Changes
These veterancy changes are intended to make things more fair for both teams and remove a large amount of the gimmicky aspects that were either useless or overpowered. Ion Ammunition and Tiberium Ammunition have been cut entirely for most infantry, only the Mutant Hijacker and Toxin trooper have Tiberium Ammunition. These changes do need feedback, so we do hope to see your feedback on our forums. However, this definitely should remove any overpowered aspect of the veterancy system. Game Night
We are hosting a game night this Sunday at 20:00 GMT (16:00 EDT for Americans out there) and you can be assured that the developers will definitely be there playing with our players. This does not just include the TSR Devs; we also have AR, ECW, and BfD developers incoming to play some TSR. Moonsense715 additionally pulled out all the stops for this one and even attracted some new members by notifying people about the game night on Facebook and even some posts around the C&C community. I hope to see many of you there, because it will probably be a blast.
Game Update information and Changelog! Also: Game Night!