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  1. So I've been remaking the flying GDI units since they added atmospheric thrusters and planets to space engineers. A link to my work shop http://steamcommunity.com/id/rs4015/myworkshopfiles/?appid=244850
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  2. This is something some of us have already been discussing around the community, and it connects to somewhat of a larger inactivity problem during the winter holidays. I'd like to bump this up as well - we should really either set a weekly time frame for when TSR is usually played (so more people can show up) or just organize a one time thing sooner rather than later. It's getting dusty around these parts, so lets start collectively clearing that up. Who else would be interested in playing TSR sometime soon (ideally on a weekend)?
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  3. The APB developers over at Bluehell Productions have released a new blog! Check it out! The Red Alert: A Path Beyond team has been working hard on their game to polish it and make it better. Their latest improvements include beautiful map assets/foliage, new infantry, upgraded buildings and nicer weapons. Check out their new blog here!
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