Hi Hee,
Thank you for taking interest in the game and testing out the newer build which is on Interim Apex Test Server.
The new build will be rolling out roughly about 3 weeks from now if all goes according to plan and hopefully, nothing disastrous happen during the transition between the current to the next build.
The next build will emphasis more on naval warfare,.
8 New ships to replace the aging renegade fleet. 4 for each faction ( Excluding Forgotten )
3 new boats ( Excluding Forgotten )
Half a dozen of new vehicles.
Remodel a lot of existing vehicle to bring it up the standard visual quality of E series ( epsilon )
Remodel and add new V-TOL vehicles.
Massively re-balance the unit firepower with the new formula i wrote :- HE, HESH, HEAT, HEFI-T, AP, APDS, APCR, AP-T, API-T, and etc
Infinite Isle has been retouch.
Winter Assault has been entirely overhaul.
New forgotten war factory as a neutral vehicle production facility. Include 4 variants of vehicle.
3 new sentries. 2 Machine Gun variant and 1 anti-air ( can be control manually or ai )
Dynamic tiberium field can be depleted
Forgotten, GDI and Nod has a utility to build in depleted tiberium field to accelerate the growth of tiberium ( something like C&C 3 scrin growth accelerator. )
But there are still a lot to do such :-
Vehicle firepower upgrade at command center
Aircraft weapon tweaking.
Barriers health
Bangalore torpedo to blow up barriers.
Vehicle "exit" transition require a massive overhaul and currently only applied to 2 vehicles so far.
Custom items and support kit ( to be plan )
Require some tweaking on the armor stats to sync properly with the damage by the new formula.
After the initial release, there will be follow by a few patch, mostly hot-fix or something game breaking. By roughly end of January 2019 the patch will be complete and I will probably see when I will roll out the next build