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Showing most liked content on 11/06/2024 in all areas

  1. I never knew the decal limit would do that, and this shows that I'm the one to blame. I put the decal limit up to 30k but I have toned it down after that. I'll keep watch to see if it is gonna stop the crashes. Thank you for the suggestion, unstop.
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  2. All of these crashes tell me that there is a decal rendering issue. If the crashes happen only in that map, you could notify the map owner about the issue and temporarily disable decals by changing "DecalLimit" HUD.ini property to 0 until it is fixed.
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  3. HD maps mentioned in the post are related to Rencorner, not RenHD. They're downloaded via TTFS. @ TeamWolf @ Einstein
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  4. Forgive me, I've never played the HD maps so I don't know this- Are they installed manually via a download and then copy/paste the map.mix files into the data folder, or are they delivered via TTFS upon connecting to a game server that hosts these maps? If the latter is the case, I would recommend clearing your TTFS cache. This will make you re-download everything, but it will probably fix the issue.
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  5. Aren't these maps only supposed to be played on the RenHD client?
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