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  1. Hey everyone, as always, it's been awhile since we last did one of these, to the point where we should probably call them annual Blogs at this point! But like always, we've focused on packing as much great content into this blog and game Update as we felt we could! So without further a-do... Battle for Dune: War of Assassins Infantry Release Update 1.0.1.3Last night we released BFD's 13th Update, in honour of tonight's Game Night and Halloween! This juicy update contains balance changes, bug fixes, new features and new maps! Here's the changelist: Due to the amount of patches to the Launch Build we've pushed over the last 3 years, the patching process for the game has become a bit messy. So, to address this, Release 1.0.1.3 is a full build meaning that it's going to be 5.36gb big, sorry for the late notice! New Grenade Markers@ GeneralCamo has been hard at work to enhance the gameplay around our Projectiles, and in this case it's especially improved our Grenade gameplay! Before, Grenades were hard to see and harder to land a skilful frag with due to them being incredibly hard to see and track. Now we've got a new feature that creates an Objective Marker for them! With this, you can now see where Grenades are, where you've thrown them and where to run away from! Team DeathmatchTeam Deathmatch has been in Battle for Dune for over 2 years now, as a trolley dash to eliminate as many hostiles as possible within a 7 minute time limit, with the highest scoring Team being the victor! Thanks to the efforts of @ cyberarm TDM is now it's own Game Mode, with both Teams now aiming towards a kill score of 30 to win the match! Forest of IllusionThose of you who have been around the community long enough will instantly know what these three words mean, their history and how they are deeply associated with Red Alert: A Path Beyond's infamous Infantry Only map, with it's many incarnations! For those of you who don't... We invite you to the creepy, spooky and cryptic Forest of Illusion. Set near the lands of the Witches on Caladan, Forest of Illusion is a chilling place, where many of Caladan's finest throughout history are buried and honoured. On these sacred grounds however, is precisely where House Harkonnen plan to strike a morale blow to House Atreides, claiming it's territory and desecrating these shrines who have loyally served for thousands of Generations. Will you let House Harkonnen defile these Tombs and Burial Grounds, or will you protect your ancestors across Conquest and Team Deathmatch! EAT ALL THE SWEETS!That's it for another Battle for Dune: War of Assassins update, we really hope you've enjoyed reading it and liked what you've seen! Please join us at 7pm GMT tonight (less an hour, how great am I at this?) for some spooky fun on Forest of Illusion!
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  2. [blurb]On October 31st at 7 PM GMT[/blurb]
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  3. Red Alert 2 Turns 25! This weekend marks a monumental milestone: the 25th anniversary of Command & Conquer: Red Alert 2. A quarter of a century ago, this iconic RTS stormed onto the scene and captured our hearts and minds with it's bizarre and eccentric take on a cold war turned hot. To celebrate the game that inspired Red Alert 2: Apocalypse Rising, we’re thrilled to announce a brand-new patch that aims to address some of the most prominent community feedback! We've been quiet for a while, but the game hasn't been abandoned. we're still working on it when we find the time and hope to keep it maintained in the run up to our next big update. Here's what to expect in the meantime. [blurb]To celebrate the 2th anniversary of Red Alert 2, we’re thrilled to announce a brand-new patch for Apocalypse Rising that aims to address some of the most prominent community feedback![/blurb] Patch 0.9.0.7 Check out the changelog below: Keep Posted! Keep posted to the discord for all of the latest and greatest updates. As ever, feel free to leave your feedback and we'll hopefully address the issues in the next updates!
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