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NodGuy

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Posts posted by NodGuy

  1. On 12/18/2018 at 8:34 AM, Pushwall said:

    Another idea that came up on discord, that I've considered in the past, was "Volcano but with the map boundaries turned into water".

    Image11.png

    Here's an example of that which is just lazily taking the original map, deleting a bunch of the terrain and making the outermost edges all dip to the same elevation. A real version would be a bit classier than this. So we get our first full combined arms map - infantry, tanks, helis, planes and naval - and isn't particularly big, so in addition to travel time not being a concern it could even be suited for low player counts.

    This would be awesome! I really liked playing on the Volcano map. Good times with Light Tanks being up to scale up those steep hills. :)

  2. 2 hours ago, MechanicalThighs said:

    Raap, I wouldn't say everything Petroglyph did is crap, they did quite well with Star Wars: Empire at War. It wasn't incredible, but everything was solid. Space combat was fantastic, land combat was, admittedly a bit mediocre, but decent. I think it was a great game, and I personally have a few hundred hours put into it, and it still has a dedicated fanbase that loves to mod the hell out of it.

    I fucking LOVE Empire at War, its expansion Forces of Corruption, and all of the mods from the community. I’ll actually admit that I enjoined it more than any C&C game. 

  3. Question: How much "updating" is acceptable? Balance changes, usability improvements, UI improvements...?
    Answer: No balance changes! All this should do is provide a better paint job and make it work with modern systems. Maybe even workable on consoles.

    Question: Should the balance be changed or stay the same? Or should there be a "classic" mode and a "remastered" mode?
    Answer: Stay the same. Keep your ideas of 'better balance' in a new game.

    Question: Should UI elements from the new C&C games like sidebar tabs, multiple unit queuing etc. be part of a remaster?
    Answer: Yes.

    Question: Should waypoints, attack move and other modern RTS elements be incorporated in a remaster?
    Answer: Yes.

    Question: Is there anything "sacred" you would advise NOT to change in Remaster?
    Answer: The art style of the games. Don't make Tiberian Sun look more like C&C3 or Red Alert 1 look more like RA3. Keep it true to the theme of the game, but just with modernised graphics.

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