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Retaliation

Forum Game Masters
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Everything posted by Retaliation

  1. 3 rockets would result in scum controlling the from the beginning of the game due to town disorganization.
  2. 20-25 percent of players is normal IIRC. 2 scum is the only amount that is reasonable.
  3. I'm against nominating suspected rockets for investigations actually. I would expect they would have a way to sabotage it.
  4. Wait forgot it was Irish I was suspicious of lol.
  5. Wait this could be another shade/KY rocket team >.>
  6. How did scum actions work in pokemafia 1? Only one scum could scout out other teams pokemon?
  7. How do YOU feel about getting crit by a Psyduck?!
  8. Eh, I think we've made good progress on eliminating potential rocket players. Cat5 and Jeod are like 90% town (I'd like to include myself here but that's up to you). Your reactions and frustration at the lack of progress are pretty town. Sunning_You seemed pretty town. Irish and Shade are the likely scum team I feel.
  9. I almost put a farfetch'd in my team, but couldn't get orange to verify if I could get a stick.
  10. Huh. I must have messed up the sims while figuring out the fights.
  11. Double check my math on this one, I'm not always aware if I'm missing mechanics. (.3*.3=.09*100= 9%)
  12. And what was the chance of success with jolteon?
  13. See, this is why I didn't want to go into much detail.
  14. Wasn't sure how to activate it, felt I needed to be doing things for that. So I offered to do the investigation. In hindsight it's just wait until the start of the next day.
  15. No, I was just thinking if he wanted that I would refuse. I'm honestly more worried about being an easy snipe for scum at this point. I don't think it's worth disclosing. Maintaining the ability to verify someone's roleclaim is more important.
  16. I couldn't remember if he wanted a full roleclaim with it.
  17. Eh, at least I got a consolation prize (that I probably would have gotten if I just let jeod fight).
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