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Everything posted by Jeod
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No, it’s just flavor.
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#magikarpfacts
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I started the game a day early due to plans being made for September 7-8. I'll be out of town those two days, so wanted to time the battle phase for that cycle to be on the 8th when I'll most likely be available.
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DAY ONE BREAKING NEWS! Reports are coming in that Team Rocket has infiltrated Silph Company and taken hostages. Saffron City police are attempting to get to the building, however Team Rocket thugs are keeping them occupied. It is known that a few Trainers were inside the Silph Building during the takeover. If any of them can see this news broadcast, police urge Trainers to exercise caution--Team Rocket has recently taken to disguising themselves as ordinary Trainers to prevent being overrun by "little brats". Kanto News 6 (KN6) is working to uncover a motive for such a takeover. Initial speculation suggests the prototype Master Ball is the target. Day ends in 48 hours CvC
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Silly things that shouldn't need clarifying but somehow do anyway: 1) You cannot use an action more than once per rest phase. So no doubling up on the training actions. 2) You can save Pokecoins if you want to. It's a currency, saving money is a simple wisdom of life.
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Then it's luck, just like if a cop finds scum N1. Stop asking questions and leave some surprises for yourself.
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Nope, sorry. But you won't find any evolved Pokemon are first in the roster, so don't go thinking you can find an easy Team Rocket player.
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The first one listed on your roster.
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Some moves in the Generation 1 movepool have effects that require statistics that are unused in this game, such as Pokemon level. I will be going through the 163 moves today and making edits where needed. I'll post a movepool table in the OP at gamestart.
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PMs are starting to go out.
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But there's no catching in this game Here's the current version of the calculator I'm using btw, because transparency. 1) The Burned checkbox automatically halves the Attack stat for the calculation, for ease 2) The Force Crit checkbox exists for some moves that guarantee a critical hit, like Slash 3) The RNG Effect checkbox checks if a status condition is inflicted during an attack, such as Burn or Poison 4) The Copy button copies the damage formula textbox to the clipboard so that I can post to the thread and correct anyone who questions my math PokeMafia Damage Calculator.exe
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I still need a roster from @Category 5 Hurricane. Roles have been assigned. I'll adjust some things and make final changes. Look for the game start post in a bit less than 48 hours. Time notices for those with odd schedules: 1) Discussion phases are 48 hours 2) Battle phases last until they're complete 3) Rest Phases last until 6:00PM EDT, so the amount of time you have for this phase depends on the battle phase. If you're not participating in the battle phase, you can send your Rest actions in earlier.
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Signups are now closed. The game will begin on Sunday, August 26, at 6:00PM EDT.
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Signups will close in a little less than 6 hours. Anyone still on the fence, last call.
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Games [Sign-Ups open] 22-Sept Hearts of Iron IV - The W3DHub Showdown
Jeod replied to Nodlied's topic in Forum Games
Go back to lurking Discord, demon spawn. -
Games [Sign-Ups open] 22-Sept Hearts of Iron IV - The W3DHub Showdown
Jeod replied to Nodlied's topic in Forum Games
Sure. I have an ongoing game right now that I started as USA. Figured I'd declare war on Mexico and conquer the western hemisphere. Turns out I can't do that as I "don't have a reason to declare war". I got lost at that point. -
I like how Mega Blastoise is the only one that doesn't belong (isn't Gen1).
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Games [Sign-Ups open] 22-Sept Hearts of Iron IV - The W3DHub Showdown
Jeod replied to Nodlied's topic in Forum Games
I'll have to skip this for now, still too very new to HOI4. The tutorial is ass. -
Is that a signup, lad?
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Tbh I could build something like a Kanto Champion race and have players all be rivals moving across the region starting from Pallet Town . It'd need a lot more planning so I'd put off the game until next month at the earliest. Not to mention the huge need for scenario running. I would probably model it as if a tabletop RPG. I think I'll save that for next time though unless everyone who's signed up wants that.
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I'd play that. I simply don't have the time or expertise to run such a game.
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There's @Mojoman and @kamuixmod as well, but again I can run this just fine with 7 players.
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Good luck with the classes! Is this your final year? I can run the game with 7 players no problem. I'll close signups tomorrow night.
