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Mick

Former Staff
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Everything posted by Mick

  1. It's amazing to see the projects are still going, I always knew they'd endure, never underestimate the C&C fans It looks like a lot of the members I knew way back when are no longer active.
  2. Those were some very interesting days to say the least, that old feud between RenAlert and Reborn, the excitement for new releases, learning Gmax then 3D Studio Max out of a desire to contribute to the project(s).
  3. I'm sorry to read this Working with the Reborn team over the years was a privilege that I didn't take anywhere near as seriously as I wish I had of done (hindsight and all that). I hope the project finds its feet again.
  4. It will function more like it did in Tiberian Sun, it will cloak the units, but it won't create a shroud.
  5. There is indeed plans for the Missile Silo and Laser Fence. As for the Firestorm Generator, I can't answer with any certainty on that one.
  6. There's quite a selection of structures for both sides (with more on the way). GDI: The Brotherhood:
  7. http://cnc.wikia.com...Civilian_Armory It's a well known structure. I don't remember it being useful by default, unless of course you had a habit of tinkering with the rules.ini file.
  8. Only noticed it now, does the latest script allow infantry to be rendered uncrushable by vehicles?
  9. The promotion system is a great idea, I can't wait to see that implemented ingame, it would certainly add a new twist to Reborn's gameplay.
  10. My bad, I misinterpreted the building hacking section <insert embarrassed smiley here>
  11. I'm curious about capturing buildings. Will the certain elements (colours) of the building's texture change to indicate that it has been captured?
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