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cyberarm

Staff
  • Posts

    160
  • Joined

  • Days Won

    13
  • Donations

    50.00 USD 

Everything posted by cyberarm

  1. until
    Reinforcements ready!
  2. until
  3. until
    Join us on Discord to watch the premiere together, a Q&A will follow.
  4. until
    Join us on Discord for the Community Round table
  5. until
    Renegade's Anniversary Event Day, Day 9: Buggy Ready!
  6. until
    Renegade's 22nd Anniversary Event, Day Eight: He's taller!
  7. until
    Renegade's 22nd Anniversary Event, Day Seven: I'll get my wrench.
  8. until
    Renegade's 22nd Anniversary Event, Day Six: Living the life
  9. until
    Renegade's 22nd Anniversary Event, Day Five: For the Dune!
  10. Renegade's 22nd Anniversary Event, Day Four: Orca Ready!
  11. until
    Renegade's 22nd Anniversary Event, Day Three: Get back here!
  12. until
    Renegade's 22nd Anniversary Event, Day Two: Act, on Renegade Instinct.
  13. until
    Renegade's 22nd Anniversary Event, Day One: Havoc!
  14. [blurb]On February 17th at 8PM GMT: Yet another Chronosphere accident... We've been thrown back to the mid 2000's and APB 1.2![/blurb] Yet another Chronosphere accident... We've been thrown back to the mid 2000's and APB 1.2!
  15. until
    Yet another Chronosphere accident... We've been thrown back to the mid 2000's and APB 1.2!
  16. until
    The sands of Arrakis call.
  17. until
    It's time for an ECW Game Night. Beware of deer and rabbits- Especially deer! They're very crafty creatures.
  18. until
    Join us for the first Interim Apex game night of the year!
  19. until
    Join us for the first Tiberian Sun: Reborn game night of the year!
  20. until
    Join us for the first Red Alert: A Path Beyond game night of the year!
  21. - TS_Field - River is perfect for trapping Disruptor/GDI Vehicles. - TS_Isles - Cliff mesh cannot be walked up - TS_Cliffs - Missing textures on props - MSA - Nod Timed C4 are MSA invisible - "Stolen" Vehicles do not have correct teamed marker - Proxy C4 - Mines in basement of barracks can be cleared by (artillery) splash. Perhaps make them resistant or immune to splash damage?
  22. Thanks! Now to add moderation and whitelist to the to-do list. 🤨
  23. When the BattleView backend is told the by the game server that it is not in Mode 0 or Mode 7 then some manner of authorization will be required to ensure that the connected client is in-game and only feed data for their team and appropriate enemy radar positions.
  24. Thanks @ moonsense715 , I will indeed. 😎
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