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Posts
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Everything posted by cyberarm
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untilReinforcements ready!
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untilJoin us on Discord to watch the premiere together, a Q&A will follow.
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untilJoin us on Discord for the Community Round table
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untilRenegade's Anniversary Event Day, Day 9: Buggy Ready!
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untilRenegade's 22nd Anniversary Event, Day Eight: He's taller!
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untilRenegade's 22nd Anniversary Event, Day Seven: I'll get my wrench.
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- A Path Beyond
- Game Night
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(and 1 more)
Tagged with:
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untilRenegade's 22nd Anniversary Event, Day Six: Living the life
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untilRenegade's 22nd Anniversary Event, Day Five: For the Dune!
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- Battle For Dune
- Game Night
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(and 1 more)
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Renegade's 22nd Anniversary Event, Day Four: Orca Ready!
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untilRenegade's 22nd Anniversary Event, Day Three: Get back here!
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untilRenegade's 22nd Anniversary Event, Day Two: Act, on Renegade Instinct.
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untilRenegade's 22nd Anniversary Event, Day One: Havoc!
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[blurb]On February 17th at 8PM GMT: Yet another Chronosphere accident... We've been thrown back to the mid 2000's and APB 1.2![/blurb] Yet another Chronosphere accident... We've been thrown back to the mid 2000's and APB 1.2!
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untilYet another Chronosphere accident... We've been thrown back to the mid 2000's and APB 1.2!
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untilThe sands of Arrakis call.
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untilIt's time for an ECW Game Night. Beware of deer and rabbits- Especially deer! They're very crafty creatures.
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untilJoin us for the first Interim Apex game night of the year!
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untilJoin us for the first Tiberian Sun: Reborn game night of the year!
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untilJoin us for the first Red Alert: A Path Beyond game night of the year!
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Tiberian Sun: Reborn Patch 2.0.1 Feedback
cyberarm replied to ryknow69's topic in W3D Hub Discussion
- TS_Field - River is perfect for trapping Disruptor/GDI Vehicles. - TS_Isles - Cliff mesh cannot be walked up - TS_Cliffs - Missing textures on props - MSA - Nod Timed C4 are MSA invisible - "Stolen" Vehicles do not have correct teamed marker - Proxy C4 - Mines in basement of barracks can be cleared by (artillery) splash. Perhaps make them resistant or immune to splash damage? -
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Thanks! Now to add moderation and whitelist to the to-do list. 🤨
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When the BattleView backend is told the by the game server that it is not in Mode 0 or Mode 7 then some manner of authorization will be required to ensure that the connected client is in-game and only feed data for their team and appropriate enemy radar positions.
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Thanks @ moonsense715 , I will indeed. 😎