Jump to content

Search the Community

Showing results for tags 'RA2'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Quick Links
    • Community Rules
    • Download the W3D Hub Launcher
    • Report a Bug!
  • W3D Hub News
    • Community News
    • Project News
  • General Discussion
    • W3D Hub Discussion
    • Community Creations
    • Forum Games
    • Help & Support
  • Official Game Servers
    • Red Alert: A Path Beyond
    • Interim Apex AOW

Categories

  • W3D Hub Services
    • Website & Forum
    • Launcher
    • W3D Stats & Ranks
    • Discord & TeamSpeak
  • Renegade
  • Red Alert: A Path Beyond
    • Release
  • Renegade: Interim Apex
    • Release
  • Tiberian Sun: Reborn
    • Release
  • Tiberian Dawn: Ground Zero

Categories

  • W3D Hub
    • Game Launcher
    • Tools
  • Red Alert: A Path Beyond
    • Custom Audio
    • Custom Textures
    • Maps
    • Misc. Files
  • Tiberian Sun: Reborn
    • Custom Audio
    • Custom Textures
    • Maps
    • Misc. Files
  • Classic C&C Files
    • C&C Tiberian Dawn & Covert Ops
    • C&C Red Alert, Counterstrike & The Aftermath
    • C&C Tiberian Sun & Firestorm
    • C&C Red Alert 2 & Yuri's Revenge
    • C&C Renegade
  • Newer C&C Files
    • C&C Generals & Zero Hour
    • C&C3 Tiberium Wars & Kane's Wrath
    • C&C Red Alert 3 & Uprising
  • Other C&C Files

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Ingame Username


Location


Interests


Website URL


Discord


Steam


Skype

Found 5 results

Found 0 results

  1. I noticed that Soviets had dogs in RA1 and then later both Soviets and Allies had dogs in RA2 Strangely after the tiberian meteor hits and tiberian dawn rolls around no dogs. Later in tiberian sun this creature emerges the tiberian fiend. I think it is possible that the large numbers of dogs became mutants? This is Lore not cannon, but I think it answers the question
  2. The previous structure was completed as a test structure to lead into this, the main event! I wanted it to have minimum repetition. This is with no detail added to the textures, the 'bird' is modeled. This is before any modeled emissive lighting was added, and I had not modeled any of the outer floor areas. Here is a look at a more complete version which has the Tiberium Wars style upgrade models, in place of the 'stuff' that was around the outer floor areas in RA2:
  3. Here is my take on the Soviet battle lab from the RA2 alpha screenshots: I added the flags and the classic hammer sickle to add more interest. As usual I was indifferent with how this turned out.
  4. This is a RA 2 styled Oil Derrick that I modelled and textured. Once it came time for the animations, I messed up (probably should have come here first), so the animation is off. At some future date I will redo the model rig, and have another try. There are some bland sections, but for an RTS, I feel it will do.
  5. Looks like there's a Chinese Mobile game based off of RA2 coming out sometime in the future. Made by Tencent (in conjunction with EA supposedly) it's sounds like a Clash of Titans clone with an RA2 theme. Links: http://hongjing.qq.com/ http://shouyou.3dmgame.com/news/24485.html https://forums.cncnz.com/topic/21315-tencent-announces-a-red-alert-mobile-game-seems-legitimate/ Gameplay video: https://www.bilibili.com/video/av21963446
×
×
  • Create New...