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Blog 42 (15/08/07)


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Guest r315r4z0r

Put anti-structure explosives on miner so when they go back it hurts the building instead?

 

Or are they only effective on the MCT?

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Put anti-structure explosives on miner so when they go back it hurts the building instead?

 

Or are they only effective on the MCT?

Only effective on the building weak point.

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Guest r315r4z0r

Really No more MCT? That will be interesting.

 

Lol or just blow up the miner, or at least in their base... hope to get something... or someone xD

Reminds me of one time I was playing Mesa in Renegade. Put timed C4 on the harvester, when it blew up, I killed 4 people.xD

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Guest cncra2

I remember that it didn't work in YR to use ivan bombs on Chrono miner because they only dissabeared when the miner chronoshifted, even though it worked in regular Ra2.

 

PS: MCT Begone!

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Guest sadukar09

there is MOAR MATRIX code, there's matrix code and static ingame it's just kind of hard to render animated textures when they've been applied in RenX

lol that pic is so awesome

av-2106.jpg

Good job guys :D and cfehunter

o_rly.jpg

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Guest Herr General

Will you have better looking explosions and different ones for different units?

 

I'm getting a bit tired of the renegay ones.

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acctually thanks to nameme's vast level edit knowledge we'll have multiple death animations for each unit. So sometime your grizzly will just blow up, other times the turret will blow off and then the tank will blow up, and other times it'll do a backflip then blowup (that's just an example, we havnt decided on what death animations we'll have yet)

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Guest Nod Soldier(BmLlK)

Nice Blog!

 

What's a character artists?

 

What does such an artist have to do? Which abilitys does he/she need?

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Nice Blog!

 

What's a character artists?

 

What does such an artist have to do? Which abilitys does he/she need?

Must be able to model and texture characters/people.

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