OWA Posted January 29, 2010 Report Share Posted January 29, 2010 Hey guys, welcome to this slightly-later-than-usual blog. I've held it back in anticipation for awesome stuff. <h3>Soviet Walls Destruction Animations</h3> You think the APB guys are the only people who can do wall destructions? Think again! Occult13 has had a little help from cuddling to produce these soviet wall destruction animations in 3ds max's Reactor engine! Allies on a good vehicle rush will hopefully see lots of this animation when the walls are destroyed. <object width="425" height="344"><param name="movie" value=" name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src=" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><object width="425" height="344"><param name="movie" value=" name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src=" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object> Thanks to Deadpikle for the uploads Note: The weird squares on top of the wall section will be getting a barbed wire texture, as pictured in the renders below. <h3>FN Minimi Para Textured</h3> Guy with a wrench is applying the finishing touches to the FN Minimi Para, the weapon that most conscripts will learn to fear. The Gi's Heavy Machine Gun is only usable when deployed, this provides them with a firepower bonus when stationary, but it leaves them a little more vulnerable because they are stationary. This weapon is likely to be used in defence rather than attack, but then again, using the bigger weapon will get you a firepower bonus against bigger targets, such as structures. Dakka dakka dakka! <h3>The GI Can Carry Loads!</h3> Here is a nice screenshot of the GI's new sandbag wall. Now we're getting new content into game fairly quickly and things are coming together pretty well. I need to get a shift on with those infantry. rest assured though, I am working on it. The GI is always called out when Britain floods. <h3>Team Messages</h3> I'm working on some nifty concept art for a new AR character. cfehunter has disappeared off of the radar again. dtrngd likes meetings. danpaul88 has lots of work. Occult13's real name is Antonio Handsome. ChAoS, TeamWolf, dtrngd and I have been discussing some cool ideas for a few things. The rest of the team has been postin'. <h3>OWA's Random Corner</h3> TIGHTEN UP THE GRAPHICS ON LEVEL THREE, THEN ONTO THE NEXT GAME! <embed src=" http://www.ebaumsworld.com/player.swf" allowScriptAccess="always" flashvars="pageurl=http://www.ebaumsworld.com/video/watch/20288/&file=http://media.ebaumsworld.com/videos/2007/05/1178055713-81-video_game_commercial.wmv.flv&mediaid=20288&title=Tighten up the graphics&tags=finished,game,finished,the,yet,and,level,guys,one,that,graphics,three,just,just,hey,need,need,another,testing&description=That one Westwood commercial&displayheight=325&backcolor=0x0d0d0d&lightoclor=0x336699&frontcolor=0xcccccc&image=http://media.ebaumsworld.com/thumbs/2007/05/20288-1178055713-81-video_game_commercial.wmv/0000000.jpg&username=Spike_Lee" wmode="transparent" loop="false" menu="false" quality="high" bgcolor="#ffffff" width="425" height="345" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" /> Note: This is NOT how you design games. <h3>And?</h3> That's all folks, seeya next week for OWA's happy hour! Link to comment Share on other sites More sharing options...
Guest Allie29 Posted January 29, 2010 Report Share Posted January 29, 2010 18th eh? Chrono tech at its finest. Also, those models are sweet. Shame I have to have my graphics so low. Link to comment Share on other sites More sharing options...
Wallywood Posted January 29, 2010 Report Share Posted January 29, 2010 cant wait to take out those Soviet walls .....also AR team ...u gotta TIGHTEN UP THE GRAPHICS. before Beta 3 Link to comment Share on other sites More sharing options...
Guest thepcman Posted January 29, 2010 Report Share Posted January 29, 2010 (edited) VIDEOS! <3 Thank you, OWA! EDIT: and Deadpikle! Edited January 29, 2010 by thepcman Link to comment Share on other sites More sharing options...
Guest Deik10 Posted January 29, 2010 Report Share Posted January 29, 2010 Nice videos. Link to comment Share on other sites More sharing options...
Guest TSAR1 Posted January 29, 2010 Report Share Posted January 29, 2010 (edited) FN Minimi......can't wait to start mowing down conscripts Incredible job, AR team. Any hint of who the new character will be? Edited January 29, 2010 by TSAR1 Link to comment Share on other sites More sharing options...
Guest conscript Posted January 29, 2010 Report Share Posted January 29, 2010 good to se the real "renegade" character being worked on Link to comment Share on other sites More sharing options...
Guest AdrwIvrsn Posted January 29, 2010 Report Share Posted January 29, 2010 Heavy Machine Gun dsm'flkjawe'irjwae'ij WTF DAT IZ WRONG jyt7p sdjf;lisd IZ LITE hvoie!!!!!!!!!1!!11Great job with the texturing. I can't wait to wield it while driving sandbags. Also, I love the wall destruction animation. Especially how the black top of the corner piece does a whirl as it falls. Link to comment Share on other sites More sharing options...
Guest NX01class Posted January 31, 2010 Report Share Posted January 31, 2010 Something I just thought off. Will the GI be able to deploy ONLY outside a building? It would seem unfair if they could deply inside a building to destroy it. Link to comment Share on other sites More sharing options...
Guest Xiphias6 Posted January 31, 2010 Report Share Posted January 31, 2010 Immobile people = Dead meat =/ Link to comment Share on other sites More sharing options...
Guy with a wrench Posted January 31, 2010 Report Share Posted January 31, 2010 The sandbags when the GI is crouched will make him Almost impossible to kill unless you have radius of effect weapons. Link to comment Share on other sites More sharing options...
Guest thepcman Posted January 31, 2010 Report Share Posted January 31, 2010 The sandbags when the GI is crouched will make him Almost impossible to kill unless you have radius of effect weapons. Wouldn't the Flack trooper throw the little flack balls over the wall? Or use a Kirov Link to comment Share on other sites More sharing options...
Guest AdrwIvrsn Posted January 31, 2010 Report Share Posted January 31, 2010 Wouldn't the Flack trooper throw the little flack balls over the wall? Or use a Kirov Kirov inside buildings FTW! Link to comment Share on other sites More sharing options...
ChAoS Posted January 31, 2010 Report Share Posted January 31, 2010 Kirov inside buildings FTW! It can go into the War Factory at least Link to comment Share on other sites More sharing options...
Guest Pelikan132 Posted January 31, 2010 Report Share Posted January 31, 2010 Why not to use M249 SAW? Better ROF... Link to comment Share on other sites More sharing options...
Guest Xiphias6 Posted January 31, 2010 Report Share Posted January 31, 2010 I'm sure you know...this is a game. And we're staying true to the game. Link to comment Share on other sites More sharing options...
Guest AdrwIvrsn Posted January 31, 2010 Report Share Posted January 31, 2010 Well, you really don't have any evidence for the Para Minimi other than the rules.ini. Otherwise, it has never really appeared in-game or in concept art. However, I'll be fine with the Para, but since its only a light machine gun, I suggest that if we have time to model extra weapons, the elite GI should get the M240 medium machine gun. Also Pelikan, the Para Minimi in a sense IS the M249 SAW, because it is a shortened varient for paratroopers and maybe special forces. If you already knew that, they still have the same rate of fire. Link to comment Share on other sites More sharing options...
Guest Stormweaver Posted January 31, 2010 Report Share Posted January 31, 2010 Kirov inside buildings FTW! screw that. The main reason I'm rather glad most of the 'weak points' within buildings are below ground is so soviets can't defend their buildings with kirovs :s Link to comment Share on other sites More sharing options...
Guest MartinMb Posted January 31, 2010 Report Share Posted January 31, 2010 The walls are nice ! Also can't wait to try those sandbags ! Link to comment Share on other sites More sharing options...
Guest BigCheese256 Posted February 1, 2010 Report Share Posted February 1, 2010 Wow. I really like the idea of deployed and crouched GIs being unkillable unless using AOE weapons. Being able to take out ze nais, textured walls will be awesome. Link to comment Share on other sites More sharing options...
moonsense715 Posted February 1, 2010 Report Share Posted February 1, 2010 The sandbags when the GI is crouched will make him Almost impossible to kill unless you have radius of effect weapons. Where did that come from?! Link to comment Share on other sites More sharing options...
Guest thepcman Posted February 2, 2010 Report Share Posted February 2, 2010 (edited) Kirov inside buildings FTW! I honestly think Kirovs will be OPed... Even outside buildings...I mean... the allies have no "SuperAA"and I ahve to use like 20IFVs to take down a kirov in RA2... so umm... Unless all the allied players get IFVs... or the map has 99999999999999 Patriot missiles..... EDIT: FREEZE THE KIROV WITH THE CHRONO LEGIONNARE! (if it can attack air, that is) Edited February 2, 2010 by thepcman Link to comment Share on other sites More sharing options...
Guy with a wrench Posted February 2, 2010 Report Share Posted February 2, 2010 Where did that come from?! You hit try that from more then 20m while a Para is lighting you up Link to comment Share on other sites More sharing options...
Guest Xiphias6 Posted February 2, 2010 Report Share Posted February 2, 2010 Hell if that guy is crouching he'll die even faster because all you'll do is aim for his exposed head... ...right? Link to comment Share on other sites More sharing options...
Guest Pelikan132 Posted February 2, 2010 Report Share Posted February 2, 2010 I suggest that if we have time to model extra weapons, the elite GI should get the M240 medium machine gun. Yeah, and we could (at least for the veterans) give M60 to lesser ranks. It is just a weaker version of M240, it has smaller fire rate, muzzle velocity and effective range... and its ammo is compatible to M240 EDIT: FREEZE THE KIROV WITH THE CHRONO LEGIONNARE! (if it can attack air, that is) I was reasoning the staff to get the legionnare in the game, but i have not succeded... Changed your mind? And is there still a problem with the grizzly tank, when a soldier cant cover behind the tanks between the belts? Link to comment Share on other sites More sharing options...
Guest BigCheese256 Posted February 2, 2010 Report Share Posted February 2, 2010 I honestly think Kirovs will be OPed... Even outside buildings...I mean... the allies have no "SuperAA"and I ahve to use like 20IFVs to take down a kirov in RA2... so umm... Unless all the allied players get IFVs... or the map has 99999999999999 Patriot missiles..... EDIT: FREEZE THE KIROV WITH THE CHRONO LEGIONNARE! (if it can attack air, that is) For Red Alert 2 this is true. Obviously the Kirov will not be OP in AR. It will be nerfed from RA2 to the point where it becomes balanced, much like the APB V2 Launcher. Link to comment Share on other sites More sharing options...
OWA Posted February 3, 2010 Author Report Share Posted February 3, 2010 I was reasoning the staff to get the legionnare in the game, but i have not succeded... Changed your mind? And is there still a problem with the grizzly tank, when a soldier cant cover behind the tanks between the belts? The Chrono Legionnaire was planned from the start, so I don't know what you're on about. Link to comment Share on other sites More sharing options...
Guest thepcman Posted February 3, 2010 Report Share Posted February 3, 2010 For Red Alert 2 this is true. Obviously the Kirov will not be OP in AR. It will be nerfed from RA2 to the point where it becomes balanced, much like the APB V2 Launcher. Hmm... In this test video, it had 2000HP/2000Armor!! OMG!! Link to comment Share on other sites More sharing options...
Guest Pelikan132 Posted February 3, 2010 Report Share Posted February 3, 2010 The Chrono Legionnaire was planned from the start, so I don't know what you're on about. You told me something else before You have Mac? And the grizzly? How is he? Link to comment Share on other sites More sharing options...
OWA Posted February 3, 2010 Author Report Share Posted February 3, 2010 You told me something else before You have Mac? And the grizzly? How is he? I'm pretty sure I didn't. I don't have a mac; that's a screenshot of thepcman watching a video I made on youtube. Grizzly is ingame, check a few blogs back. Link to comment Share on other sites More sharing options...
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