Popular Post GeneralCamo Posted September 12, 2015 Popular Post Report Share Posted September 12, 2015 Hey everyone. Welcome to the update. I'm a bit tired from working non-stop this week, so I will make this quick. 1.5.1.0 Update 1.5.1.0 has just been uploaded. We will be pushing it onto the launcher shortly, and will be updated the server when that happens. This is a smaller patch, but with a big change: Completely Redid Veterancy as Follows: Veteran 5% ROF/Reload buff Health/armor buff Elite 10% Damage buff Self-Healing Special Ability (If applicable) Note: Veterancy does not apply to pistols (except the Spy's pistol) Updated effects to newer versions by Fabian (Fixes a large amount of bugs with existing effects) Enforcer now immune to fall damage at elite, and health increased from 150/100 to 175/150. Anti-Vehicle infantry now carry a limited pistol. Veterancy Changes These veterancy changes are intended to make things more fair for both teams and remove a large amount of the gimmicky aspects that were either useless or overpowered. Ion Ammunition and Tiberium Ammunition have been cut entirely for most infantry, only the Mutant Hijacker and Toxin trooper have Tiberium Ammunition. These changes do need feedback, so we do hope to see your feedback on our forums. However, this definitely should remove any overpowered aspect of the veterancy system.Game Night We are hosting a game night this Sunday at 20:00 GMT (16:00 EDT for Americans out there) and you can be assured that the developers will definitely be there playing with our players. This does not just include the TSR Devs; we also have AR, ECW, and BfD developers incoming to play some TSR. Moonsense715 additionally pulled out all the stops for this one and even attracted some new members by notifying people about the game night on Facebook and even some posts around the C&C community. I hope to see many of you there, because it will probably be a blast. Game Update information and Changelog! Also: Game Night! 5 Quote Link to comment Share on other sites More sharing options...
TK-421 Posted January 8, 2016 Report Share Posted January 8, 2016 When will the jugg fire like it doe in Tiberium Sun Firestorm? 0 Quote Link to comment Share on other sites More sharing options...
DeviousDave Posted January 8, 2016 Report Share Posted January 8, 2016 When will the jugg fire like it doe in Tiberium Sun Firestorm? it already does, you just have to use both left and right mouse buttons (left to fire the left and middle guns, right to fire the right hand one.) 0 Quote Link to comment Share on other sites More sharing options...
TK-421 Posted January 8, 2016 Report Share Posted January 8, 2016 When will the jugg fire like it doe in Tiberium Sun Firestorm? it already does, you just have to use both left and right mouse buttons (left to fire the left and middle guns, right to fire the right hand one.) No it doesn't the left and right guns fire first at the same time THEN the center gun fires. 0 Quote Link to comment Share on other sites More sharing options...
darkyuri Posted January 8, 2016 Report Share Posted January 8, 2016 Is hope for firestorm generator? 0 Quote Link to comment Share on other sites More sharing options...
Nodlied Posted January 8, 2016 Report Share Posted January 8, 2016 May I remind you guys that we have a specific Q&A thread for questions like these? https://secure.w3dhub.com/forum/index.php?showtopic=415004 This is not the place to ask your questions, especially not when the gap between the ''old'' and ''new'' posts is four months. 0 Quote Link to comment Share on other sites More sharing options...
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