Mojoman Posted May 7, 2017 Report Posted May 7, 2017 So we were playing Soviet's and lost a game. Why? Because the Allies had an unfair advantage. They abused a known bug that makes a particular team OP and continuously abused it throughout the match. What was it? Teamwork. Teamwork. Teamwork!!!! The Allies constantly used teamwork, such as medics and tanyas, mixed unit tactics, diversions, etc... etc.. etc... I recommend a modest improvement to help combat this bug (Which @Pushwall has not chosen to fix for some reason) Simply, give the Soviet's a Chronosphere, they can then go back in time and add an additional 15 mins to the game timer for themselves. The Allies are kicked off at 00:00, the Soviet's at -15:00. A simple and easy fix. Everyone will be for this, unless you are part of the Bourgeois. Pic only added for likes. 3 Quote
ChopBam Posted May 8, 2017 Report Posted May 8, 2017 W3D doesn't recognize negative timers. Maybe on Scripts 6.0, but not for now. 0 Quote
Mojoman Posted May 8, 2017 Author Report Posted May 8, 2017 @Silverlight I may be a bad player, but I keep my word haha 0 Quote
harvester Posted May 8, 2017 Report Posted May 8, 2017 Teamwork? In an online multiplayer game? Unbelievable! 3 Quote
devilslayersbane Posted May 16, 2017 Report Posted May 16, 2017 Ugh, I'll have to go back to call of duty: infinitely frustrating warfare until this bug is patched! 3 Quote
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