Mojoman Posted May 7, 2017 Report Share Posted May 7, 2017 So we were playing Soviet's and lost a game. Why? Because the Allies had an unfair advantage. They abused a known bug that makes a particular team OP and continuously abused it throughout the match. What was it? Teamwork. Teamwork. Teamwork!!!! The Allies constantly used teamwork, such as medics and tanyas, mixed unit tactics, diversions, etc... etc.. etc... I recommend a modest improvement to help combat this bug (Which @Pushwall has not chosen to fix for some reason) Simply, give the Soviet's a Chronosphere, they can then go back in time and add an additional 15 mins to the game timer for themselves. The Allies are kicked off at 00:00, the Soviet's at -15:00. A simple and easy fix. Everyone will be for this, unless you are part of the Bourgeois. Pic only added for likes. 3 Quote Link to comment Share on other sites More sharing options...
ChopBam Posted May 8, 2017 Report Share Posted May 8, 2017 W3D doesn't recognize negative timers. Maybe on Scripts 6.0, but not for now. 0 Quote Link to comment Share on other sites More sharing options...
Silverlight Posted May 8, 2017 Report Share Posted May 8, 2017 Wow... You did create the topic. 1 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted May 8, 2017 Author Report Share Posted May 8, 2017 @Silverlight I may be a bad player, but I keep my word haha 0 Quote Link to comment Share on other sites More sharing options...
harvester Posted May 8, 2017 Report Share Posted May 8, 2017 Teamwork? In an online multiplayer game? Unbelievable! 3 Quote Link to comment Share on other sites More sharing options...
devilslayersbane Posted May 16, 2017 Report Share Posted May 16, 2017 Ugh, I'll have to go back to call of duty: infinitely frustrating warfare until this bug is patched! 3 Quote Link to comment Share on other sites More sharing options...
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