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Posted
1 minute ago, Category 5 Hurricane said:

I think we're all a little confused here. We've got a 1/3 defense by Reflect, and also an X Defense, right?

 

1 minute ago, TheIrishman said:

9.96 (rounded down to 9) without Sword Dance, 13.6 (13 rounded down) with Sword Dance.

 

Just now, TheIrishman said:

I gave Alakazam plus 50% defense with X-Defense, isn't that the case?

X-Defense takes a base stat and multiplies it by 1.5 to get the modified stat. Alakazam's base defense was 45, which multiplied by 1.5 gives you 67.5 rounded down to 67. That's the correct stat, but I used 80 by mistake due to the way I have my battle tracker set up. Take a look:

It's easy to accidentally use Scyther's defense of 80. That's why I'm grateful for these kinds of questions.

Player Pokémon Type 1 Type 2 Max HP Atk Def Speed Special Status Condition Current HP
TIM Snorlax Normal   160 110 65 30 33 Paralyzed 80
Cat5 Scyther Bug Flying 70 165 80 105 82   70
KY Alakazam Psychic   55 50 67 120 135   28
                     
Posted

So, all that corrected, with Attack at 110 and Defense at 67, and Reflect at 1/3, Slash would do 11 damage.

Posted

TURN 5:
Alakazam used Recover! Alakazam recovered health (55 HP left)!
Scyther used Slash! A critical hit!
Alakazam took 11 DMG (44 HP left)!
Snorlax used Rest! Snorlax went to sleep!
Snorlax recovered health (160 HP left)!

TURN 6:
Reflect wore off!
TheIrishMan used a Paralyze Heal on Snorlax!
Alakazam used Disable on Scyther! Scyther's Slash was disabled!
Scyther used Swords Dance! Its Attack stat rose to 165!

Posted
1 minute ago, Category 5 Hurricane said:

I can totally see how you got the number 9, because I just set the number of 67 and then did a 1/3 modifier on the expected damage and got 9.

If you're trying to plan ahead by using math, Reflect is worn off so you don't need to use it now. But, for future reference, I take the damage output and multiply it by .33 and then subtract that answer from the output. Example: Damage after reflect = 15 - (15 * 0.33).

Posted
4 minutes ago, TheIrishman said:

How long is Slash disabled for?

2 turns, so it'll be available on Turn 9.

TURN 7:
Scyther used Quick Attack!
Alakazam took 5 DMG (39 HP left)!
Alakazam used Psychic on Snorlax!
Snorlax took 29 DMG (131 HP left)!
Snorlax's Special stat fell to 17!
Snorlax woke up!

Posted
1 minute ago, TheIrishman said:

I forgot I'm not able to attack the turn I wake up. Man, I should really play pokemon again, I'm forgetting so many rules.

Seismic Toss

Only in gen 1. Other gens you can attack when you wake up.  Also handy for the competitive scene in later gens is having the move sleep talk, which lets you attack while asleep, for those pokemon that use rest a lot.

Posted
Just now, OrangeP47 said:

Only in gen 1. Other gens you can attack when you wake up.  Also handy for the competitive scene in later gens is having the move sleep talk, which lets you attack while asleep, for those pokemon that use rest a lot.

I only ever played up to Crystal which was Gen 2.

Posted
3 minutes ago, Category 5 Hurricane said:

I don't think it matters, but I was expecting 6 damage. 67 is the current defense of the Alakazam now, right?

Quick Attack

Corrected.

TURN 8:
Scyther used Quick Attack!
Alakazam took 6 DMG (32 HP left)!
Alakazam used Psychic on Snorlax!
Snorlax took 54 DMG (77 HP left)!
Snorlax used Seismic Toss!
Alakazam took 27 DMG (5 HP left)!

Posted

TURN 9:
Killing_You used a Super Potion!
Alakazam recovered health (55 HP left)!
Scyther used Quick Attack!
Alakazam took 6 DMG (49 HP left)!
Snorlax used Seismic Toss!
Alakazam took 27 DMG (22 HP left)!

Posted

TURN 10:
Alakazam used Psychic on Snorlax!
A critical hit!
Snorlax took 90 DMG (0 HP left)!
Snorlax fainted!
Scyther used Slash!
A critical hit!
Alakazam took 20 DMG (2 HP left)!

Posted
2 minutes ago, TheIrishman said:

So...Alakazam can disable me or he can recover and get beaten to death anyway. Good Game. I think your Slash if free now that it's Turn 9, Cat5, not that it matters.

Seismic Toss.

Yeah, wasn't counting on a potion. Specifically used Quick Attack to make sure I went first.

Posted

Timeout, what happened there?

Damage = ((2.4 * 90 * (135/17) /50) + 2) * ((1 + 1.5) * 1) = 90

Psychic had a 10% chance to lower the opponent's Special stat, which could stack up to two times. Alakazam's Special is 135 while Snorlax's got lowered to 17. Talk about lucky. But can Alakazam survive Scyther?

Posted

TURN 11:
Killing_You used a Super Potion!
Alakazam recovered health (52 HP)!
Scyther used Slash!
A critical hit!
Alakazam took 20 DMG (32 HP left)!

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