TheIrishman Posted September 20, 2018 Report Share Posted September 20, 2018 Just now, Jeod said: You missed the X-Defense. Pokemon always rounds down, too. I gave Alakazam plus 50% defense with X-Defense, isn't that the case? 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted September 20, 2018 Report Share Posted September 20, 2018 So if those two buff make for an effective defense number of 80 for that Alakazam, why am I not doing 12 damage? What have I got wrong? 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 20, 2018 Author Report Share Posted September 20, 2018 1 minute ago, Category 5 Hurricane said: I think we're all a little confused here. We've got a 1/3 defense by Reflect, and also an X Defense, right? 1 minute ago, TheIrishman said: 9.96 (rounded down to 9) without Sword Dance, 13.6 (13 rounded down) with Sword Dance. Just now, TheIrishman said: I gave Alakazam plus 50% defense with X-Defense, isn't that the case? X-Defense takes a base stat and multiplies it by 1.5 to get the modified stat. Alakazam's base defense was 45, which multiplied by 1.5 gives you 67.5 rounded down to 67. That's the correct stat, but I used 80 by mistake due to the way I have my battle tracker set up. Take a look: It's easy to accidentally use Scyther's defense of 80. That's why I'm grateful for these kinds of questions. Player Pokémon Type 1 Type 2 Max HP Atk Def Speed Special Status Condition Current HP TIM Snorlax Normal 160 110 65 30 33 Paralyzed 80 Cat5 Scyther Bug Flying 70 165 80 105 82 70 KY Alakazam Psychic 55 50 67 120 135 28 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 20, 2018 Author Report Share Posted September 20, 2018 So, all that corrected, with Attack at 110 and Defense at 67, and Reflect at 1/3, Slash would do 11 damage. 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 20, 2018 Author Report Share Posted September 20, 2018 TURN 5: Alakazam used Recover! Alakazam recovered health (55 HP left)! Scyther used Slash! A critical hit! Alakazam took 11 DMG (44 HP left)! Snorlax used Rest! Snorlax went to sleep! Snorlax recovered health (160 HP left)! TURN 6: Reflect wore off! TheIrishMan used a Paralyze Heal on Snorlax! Alakazam used Disable on Scyther! Scyther's Slash was disabled! Scyther used Swords Dance! Its Attack stat rose to 165! 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted September 20, 2018 Report Share Posted September 20, 2018 Alright, there we go, resolved. 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted September 20, 2018 Report Share Posted September 20, 2018 I can totally see how you got the number 9, because I just set the number of 67 and then did a 1/3 modifier on the expected damage and got 9. 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted September 20, 2018 Report Share Posted September 20, 2018 Seismic Toss on Alakazam How long is Slash disabled for? 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted September 20, 2018 Report Share Posted September 20, 2018 Quick Attack 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 20, 2018 Author Report Share Posted September 20, 2018 1 minute ago, Category 5 Hurricane said: I can totally see how you got the number 9, because I just set the number of 67 and then did a 1/3 modifier on the expected damage and got 9. If you're trying to plan ahead by using math, Reflect is worn off so you don't need to use it now. But, for future reference, I take the damage output and multiply it by .33 and then subtract that answer from the output. Example: Damage after reflect = 15 - (15 * 0.33). 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted September 20, 2018 Report Share Posted September 20, 2018 Yeah, I'm trying to use a spread sheet I made to predict all the damage output, but all these status effects have thrown me off. 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted September 20, 2018 Report Share Posted September 20, 2018 I'm happy I have seismic toss, don't have to worry about all these status effects :b Just my 27 flat damage. 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 20, 2018 Author Report Share Posted September 20, 2018 4 minutes ago, TheIrishman said: How long is Slash disabled for? 2 turns, so it'll be available on Turn 9. TURN 7: Scyther used Quick Attack! Alakazam took 5 DMG (39 HP left)! Alakazam used Psychic on Snorlax! Snorlax took 29 DMG (131 HP left)! Snorlax's Special stat fell to 17! Snorlax woke up! 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted September 20, 2018 Report Share Posted September 20, 2018 I forgot I'm not able to attack the turn I wake up. Man, I should really play pokemon again, I'm forgetting so many rules. Seismic Toss 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted September 20, 2018 Report Share Posted September 20, 2018 1 minute ago, TheIrishman said: I forgot I'm not able to attack the turn I wake up. Man, I should really play pokemon again, I'm forgetting so many rules. Seismic Toss Only in gen 1. Other gens you can attack when you wake up. Also handy for the competitive scene in later gens is having the move sleep talk, which lets you attack while asleep, for those pokemon that use rest a lot. 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted September 20, 2018 Report Share Posted September 20, 2018 I don't think it matters, but I was expecting 6 damage. 67 is the current defense of the Alakazam now, right? Quick Attack 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted September 20, 2018 Report Share Posted September 20, 2018 Just now, OrangeP47 said: Only in gen 1. Other gens you can attack when you wake up. Also handy for the competitive scene in later gens is having the move sleep talk, which lets you attack while asleep, for those pokemon that use rest a lot. I only ever played up to Crystal which was Gen 2. 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 20, 2018 Author Report Share Posted September 20, 2018 3 minutes ago, Category 5 Hurricane said: I don't think it matters, but I was expecting 6 damage. 67 is the current defense of the Alakazam now, right? Quick Attack Corrected. TURN 8: Scyther used Quick Attack! Alakazam took 6 DMG (32 HP left)! Alakazam used Psychic on Snorlax! Snorlax took 54 DMG (77 HP left)! Snorlax used Seismic Toss! Alakazam took 27 DMG (5 HP left)! 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted September 20, 2018 Report Share Posted September 20, 2018 Quick Attack 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted September 20, 2018 Report Share Posted September 20, 2018 So...Alakazam can disable me or he can recover and get beaten to death anyway. Good Game. I think your Slash if free now that it's Turn 9, Cat5, not that it matters. Seismic Toss. 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 20, 2018 Author Report Share Posted September 20, 2018 TURN 9: Killing_You used a Super Potion! Alakazam recovered health (55 HP left)! Scyther used Quick Attack! Alakazam took 6 DMG (49 HP left)! Snorlax used Seismic Toss! Alakazam took 27 DMG (22 HP left)! 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted September 20, 2018 Report Share Posted September 20, 2018 Though his Disable only has a 75% chance of working due to Double Team. 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted September 20, 2018 Report Share Posted September 20, 2018 Ugh, potions >.> Seismic Toss 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted September 20, 2018 Report Share Posted September 20, 2018 Slash 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 20, 2018 Author Report Share Posted September 20, 2018 TURN 10: Alakazam used Psychic on Snorlax! A critical hit! Snorlax took 90 DMG (0 HP left)! Snorlax fainted! Scyther used Slash! A critical hit! Alakazam took 20 DMG (2 HP left)! 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted September 20, 2018 Report Share Posted September 20, 2018 2 minutes ago, TheIrishman said: So...Alakazam can disable me or he can recover and get beaten to death anyway. Good Game. I think your Slash if free now that it's Turn 9, Cat5, not that it matters. Seismic Toss. Yeah, wasn't counting on a potion. Specifically used Quick Attack to make sure I went first. 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted September 20, 2018 Report Share Posted September 20, 2018 Great, now I have to guess if he has another potion. 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 20, 2018 Author Report Share Posted September 20, 2018 Timeout, what happened there? Damage = ((2.4 * 90 * (135/17) /50) + 2) * ((1 + 1.5) * 1) = 90 Psychic had a 10% chance to lower the opponent's Special stat, which could stack up to two times. Alakazam's Special is 135 while Snorlax's got lowered to 17. Talk about lucky. But can Alakazam survive Scyther? 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted September 20, 2018 Report Share Posted September 20, 2018 A little salty about the fact that Alakazam hasn't missed a single move with only a 75% hit rate while I ended up missing 2/3. 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 20, 2018 Author Report Share Posted September 20, 2018 TURN 11: Killing_You used a Super Potion! Alakazam recovered health (52 HP)! Scyther used Slash! A critical hit! Alakazam took 20 DMG (32 HP left)! 0 Quote Link to comment Share on other sites More sharing options...
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