OWA Posted September 2, 2019 Report Share Posted September 2, 2019 More bugfixes in from @jonwil and co. Here's the changelist! Quote - Fix an issue when exporting smooth skinning - Fix an issue when exporting meshes that have the "static sorting" field in the material editor set to anything other than 0. Any meshes exported with previous versions of the Max 2017 exporter that have this setting set to something other than 0 will need to be re-exported to pick up the correct value of this setting. - Fix a typo in the max export plugin - Add a new laser surface type (Only available for Renegade based mods on very recent builds of scripts 5.0) As ever, the tools are located here: If you're looking to get into 3D modelling for the W3D engine, come and find us on Discord and we'll be more than happy to help! Cheers! [blurb]More fixes to the W3D Export tools from Jonwil and co! Grab it while it's hot![/blurb] 1 Quote Link to comment Share on other sites More sharing options...
jonwil Posted September 2, 2019 Report Share Posted September 2, 2019 If anyone is having problems with missing dll files, you may need to install https://aka.ms/vs/16/release/vc_redist.x86.exe to make it work. 0 Quote Link to comment Share on other sites More sharing options...
Raap Posted September 2, 2019 Report Share Posted September 2, 2019 I'd suggest removing the older and duplicate files from that download page, at the moment the latest file is listed at the bottom. 0 Quote Link to comment Share on other sites More sharing options...
OWA Posted September 2, 2019 Author Report Share Posted September 2, 2019 19 minutes ago, Raap said: I'd suggest removing the older and duplicate files from that download page, at the moment the latest file is listed at the bottom. Done! Cheers for the good spot Raap! 0 Quote Link to comment Share on other sites More sharing options...
trunkskgb Posted October 25, 2019 Report Share Posted October 25, 2019 Wait.... I still use 3ds Max 8, works great... but now if we have “newer” versions of 3ds Max, we can use them for development in Renegade? I have a 2013-2014 version, can’t remember the year, would THAT one work you think with some of these plugins? Btw: This is great news!!! 0 Quote Link to comment Share on other sites More sharing options...
Maraneshi Posted October 25, 2019 Report Share Posted October 25, 2019 We currently only have the plugin working for Max 2017. Maybe @jonwil could look into how to best compile and distribute the plugin for all Max versions that work with the code we currently have (though testing whether it works is another problem... we can't easily procure and permanently install 10 different versions of Max for testing). 0 Quote Link to comment Share on other sites More sharing options...
trunkskgb Posted October 28, 2019 Report Share Posted October 28, 2019 Wow, either way... great news. 0 Quote Link to comment Share on other sites More sharing options...
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