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Showing most liked content on 02/15/2015 in all areas

  1. It's been two and a half weeks since we launched W3D Hub and it's fair to say that it's been quite lively around here since then. We're posting this to bring everyone up to speed with the latest developments. Tiberian Sun: Reborn 1.1.4 If you missed the recent blog, we've released a new update to Tiberian Sun: Reborn which adds some balance adjustments and much needed features such as landing flags for incoming helicopters and allowing the Cyborg Reaper to heal in tiberium. We've also introduced a few experimental features that we want community feedback on so we can decide whether we want to keep them or remove them. Read more about the changes in 1.1.4 and the experimental features in Blog 22 and the announcement for the first hotfix to 1.1.4 Studio support for the launcher Todays update to the launcher brings us one step closer to one of our first goals for the W3D Hub launcher - support for studio specific permission sets in the launcher, allowing each development studio to setup their own staff and tester groups. We will be posting more technical details on this shortly and will outline the support available to third party development studios here at W3D Hub. APB departing the launcher The APB development team have recently decided they'd like to run their own launcher and as such have asked us to de-list them from the W3D Hub launcher. This means you will shortly see the APB logo disappear from your launcher and be unable to join game servers or install updates. Whilst we are dissappointed to see APB depart, we look forward to seeing their future updates and development work on their own launcher solution. We would also like to make it known that they are welcome to return to our launcher at any time in the future, should they wish to do so. Our door is always open, as it is to any mod team in the W3D Hub community. Sadly, this move means that players will have to run two seperate launchers to play their W3D games for the foreseeable future. We will however continue to keep the community here up to date with their development progress via a regular section in the community news. Looking to the future Looking forward to the next few weeks, we're planning to release at least one more patch for Reborn to address some player feedback on the current 1.1.4 patch. We're also hoping to introduce a bigger feature that is being actively worked on right now if we can get it working as we would like. There are a lot of new features in the works for the launcher right now which we're really excited about and hope the community will really enjoy. We'll disclose more information about these in the coming weeks.
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  2. Min F/A-18E flyvemaskine model på svensk farver.
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  3. Those are some nice vehicles.
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  4. You have made it a point to do this twice in the same week, a day apart from one another. I hardly feel like drama is not your intent. We have no problem with removing APB from our launcher as soon as an actual member of the development team asks us too. When that happens we will comply when we get time. We have a meeting with your boss CJ setup soon and we have every purpose to discuss this matter with him. If drama isn't you're intent then you will understand, wait for that conversation to happen and move along.
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  5. I was going to remake all of the APB buildings until my offerings of free help were denied consistently. They're still using my 11 year old buildings as a consequence of that decision. As a result, I ended up making a good chunk of the TD buildings. If I were ever to continue that trend, I'd have to remake all of the vehicles. Here's the MRLS I painted at work. It's someone else's model, however, but you get the texture style I'd be going for with this project. I wouldn't be able to reuse this vehicle, though, as it's US government property now.
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