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  1. MADs... In our base. Mission: Protect Raap Waiting for the enemy team to buy and go out... I thought Allied players would expect the rush on the pillboxes so... We got the PP. And the PB got me. Oh, hello! Did you know v2s can hit even WF from that hill?
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  2. in previous versions the allied support classes such as the mechanic and medic earned a little bit of credits for healing or repairing other units. can we have this back please? for balance reasons they shouldn't earn point for healing, but they could at least earn back some credits to make playing them worthwhile. the old 'jump out and swing the wrench at your med during combat' strat got nerfed which makes the mech now more an support class in field, instead of a infantry class for drivers. unfortunately it's not really rewarding to get a mech and do repairs while your teammates earn all the vehicle kills and points recommendations during that game. speaking of recommendation's is there still the recommendation for repair points?
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  3. Ugh, that round was absolutely terrible. Sometime after you stole my minelayer and plopped those mines down in ore field, I figured "ok well, there's probably no more AT mines so I should go mine that tunnel entrance". Nope. *BAM* one minelayer down. "Okay, well, NOW there's probably no more mines" so I bought another minelayer to go do the same thing. *BAM* two minelayers down. THEN I bought an engineer and a third minelayer, went over there, saw one blue X on the radar...but also a blue dot in the tunnel signifying a Tanya. "No time to waste, must stop that Tanya now...and I can probably drive around that last remaining mine". *BAM* three minelayers down. Also, you didn't just nail a demo truck, you got two. I bought a demo, drove towards tunnel, but heard combat ahead so I turned around...a teammate behind me also with a demo did the same thing. Then...MAD TANK DEPLOYED. "Huh? Did someone deploy MAD in tunnel?" Thought about turning back to base to get out of blast radius, or just sell demo, but then someone says "MAD in base". So then I drove towards bridge (where the hedgehogs were) to avoid my demo blast hitting our own base, while the other demo driver I think tried to go around the long way. Pretty sure I didn't take anything down with me when my demo blew, but the other guy's demo killed our Tesla Coil...although that didn't matter much since our power plant was already dead.
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  4. man {AW}... good times...
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  5. The thing is, these tanks are not real. They are balanced by numbers that mean nothing in the real world and are only relevant to performance in the game. Any unit can be balanced to be however it needs to be, or simply how the dev doing the work wants it to be. Example: OWA wants a nod buggy that beats everything. Well he simply edits the nod buggy to do his bidding and b00m! Buggy of death! It could kill anything in 1 hit if he wanted it to. The answer to this question lies with what version of each that you pit against each other, as the Soviet mammoth has undergone a few balance overhauls since the beginning of APB, and the GDI one in a mod like IA might not be the same balance-wise as the one from 2003 Renegade. A fun test for sure, but really hard to determine which one is "better" because of the circumstance. No, they're not. In-game representations have nothing to do with how these units would perform in a real-life scenario. If they existed in real life and faced each other on a real battlefield, the modern GDI Mammoth would almost always beat the now-outdated Soviet one (unless the Soviet crew had some amazing luck or something). Like it or not, 40 years of technological advancement is going to make a difference. I tend to agree with the "40 years of advancement" view. This is simply logical. The GDI rendition of the mammoth would certainly not be any worse than the Soviet mammoth, even if the design somehow miraculously did not advance whatsoever in 40 years. If this were real, and you had a GDI mammoth tank...assuming that you could find a still-functional GWWII-era Soviet mammoth tank, I'd feel certain that the GDI one would win. If for no other reason than 40+ years of rust on the Soviet one might have a slight impact on performance
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