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MPRA2

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Posts posted by MPRA2

  1. I'll keep an eye on the local Gamestop and see what happens... Its a shame really... That means you'll either have to shop online, use Steam/Origin/Battlenet/E word, or go to Walmart or a smaller mom and pop grocery shop just to look for games, movies, and even headphones.... Gamestop has some good peripherals, but now that they are 100% going under, I don't want to have to spend 10-20% more just to buy a damn headset at Walmart.....

  2. You fucking stole that from me..... I CANT FIND MY COPY ANYWHERE! What kind of Cruisersphere technology did you use to get into my house, steal my Nintendo, AND pour salt on my floor?!

     

    Spoiler

    Aside from the abysmal framerate, the N64 version is my favorite version of the game. the Spec ops missions are also my favorite too.

     

  3. WalkerBulldog2.thumb.png.378e2395bea480c14efcc3c0da2a5139.png9wVzzD7.jpg

     

    The turret of the XM-1 (C) (right) has that little triangular bit in the back, and looks a bit like the cinematic render's turret minus the pintle mount MGs. I mean really, all you gotta do is have someone slap that turret onto the M-41's hull, and then put a 76mm gun (most likely using an APDS round or even APFSDS)

  4. From how the light tank looks in the cinematic renders, it looks like a HEAVILY modified Walker Bulldog with a prototype M1 Abrams turret on it, maybe even a variant of the XM-1. You don't really get a good full 3d view of it, but my best guess is that its a Walker Bulldog hull with a Chrysler's XM-1 turret on it.

    2126064537_LightTank.thumb.png.d383219645eb83570adaaddbd85c3d51.png1311236695_LightTank2.thumb.png.2d637974aa174eb1c7c0428e7784c773.png

  5. 44 minutes ago, Goliath35 said:

    Three vehicles worthy of a command and conquer treatment 
    -M24 Chaffee > Allies
    -M1 Abram series > GDI/Allies
    -M3 Bradley > Nod 

    Too bad there's no double barrelled tanks in War Thunder (Maus/M6A1's co-axial 75mm/37mm guns doesn't count) :(

    Theres a Type-60 SPRG and the Ontos..... Those 3 tanks were already done though.

  6. Well, Since around August of this year, I've been doing contract work as an electrician working 9 to 5... I also recently (as of last week) got laid off from said job due to a lack of available work in the area, so now I have had tons of free time to do random whatever. So I've taken it upon myself to start making skins.... Since there hasn't been any testing events recently, and I just haven't had much to do productively outside of waiting to get my pink slip to turn into the Union Hall, then get a quarter of my monthly wages in the form of unemployment until they find some other job site 2 hours away from me that I can start working at... (Fuck that tbh... I'm not doing that bullshit.) So while I'm waiting for interview calls, I've been letting my inner artist out by creating skins for War Thunder: The only game I've ever played for 67 months straight. please.... send help.....

    https://live.warthunder.com/post/869457/en/

    https://live.warthunder.com/post/869456/en/

    https://live.warthunder.com/post/869352/en/

    So I guess... If anyone plays the game I could probably make an attempt to skin a vehicle or two since I'm starting to LEARN.

    Anywho, thats pretty much what I've been up to outside of W3DHub as of late.... Life is a pretty wild ride.

    War Thunder Screenshot 2019.11.23 - 06.47.51.02.png

  7. Already found a bug.

    Loaded up a skirmish match on Volcano and when swapping between first and third person views, the "firing" muzzle flash on the rifleman's AK-47 would always trigger upon entering first person mode like such.

    giphy.gif

     

    It also appears to happen to every soldier in the game who is currently holding a weapon. IE if a shock trooper has his shock rifle out, it'll be the tesla discharge effect upon switching to first person, shotgunners have muzzle flash upon switching to first person, snipers, same thing, pistols, and machine guns.

    Spoiler

    Thank you pushwall for making my war thunder memes come true.

     

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