-
Posts
1,636 -
Joined
-
Last visited
-
Days Won
67 -
Donations
0.00 USD
Single Status Update
-
Finally had a moment to resume work on the Hostile Waters revamp, here is one of the two new naval landing spots (iceberg top not finished):
This is also the general art direction for all things industrial on the map (including the new "land route").
-
Looking good!
-
I'm more of a functionality person. You don't really take a screenshot from a non-rendered 3DS viewport for the graphics.
In this particular case you can expect a Naval Transport to properly eject passengers onto the flatform, no getting stuck issues on anything, and because of the square angles the transport won't unexpectedly bounce off the platform or correct itself to align with a specific angle (unless of course you rammed a corner at full speed, in which case you probably shouldn't drive a vehicle IRL either).
-
1
- Report
-
I'm assuming that's gonna have an elevator/lift?
-