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moonsense715

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Posts posted by moonsense715

  1. Yeah I am not a fan of changes that actually reduce the ability to perform teamwork. That's actually one of the reasons why I liked the stock renegade engineer/technician game mechanics. It encouraged teammates to work as a team. I liked the fact that the vehicle/building/infantry repair was all rolled into one unit. It was a necessary change in my opinion since one player can't control 100's of units like in the RTS.

    A lot of players flowed from Renegade to APB back in 2005-2007 because it was so different. Renegade's team cooperation was most often forced as the maps were very small (except for a few) and on a lot of maps you have always just seen advance wars gameplay (whoever controlled the field usually won).

    APB changes that with bigger maps and the "not everyone can repair vehicles anywhere for free".

  2. An important testing event was scheduled at the same time as this event, unfortunately.

    Testers barely make up 5% of the playerbase, so that's not really a reason.

    Maybe most of the people were preparing for holidays, exams? Or we didn't announce it on enough platforms?

     

    Alternatively, why were some regulars missing? Bad start time for the event? Gameplay not liked enough?

    I'd be interested in what everyone has to say.

     

    I personally was at a birthday party.

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