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Posts posted by moonsense715
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51 minutes ago, forg0ten1 said:i miss the old flamethrower so much lol. as for maps, the most blatantly imbalanced one is ridgewar. Allies seem to win that one every time. maybe bring the tesla coils back at least?
Elevate the soviet base. Sitting at the bottom of a cliff is a sitting duck base. Also totally blind to incoming attacks. Demos can roll it from the clifftop into the base (with gap gens if hinds are present).
All the while the allies are on a clifftop, very easy to defend, see the whole map from, and it's hard to attack it.This has been a problem since always, not Delta specific. Elevate that dang soviet base on ridgewar please.
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That ML rampage hurt my heart
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Just so everyone knows this, here is a link to the stats of the event:
https://www.w3dhub.com/ranks/apb/#/ladderevent/20210123202101242 -
You can create a bunch of maps and connect them using campaign.ini to create a campaign (check the Renegade one).
Then you can play the campaign and your maps should load after eachother how you defined it (you can even create bink videos between the missions).
Just have to use a lot of existing scripts to create objectives, cinematics, play sounds, spawn enemies, and trigger mission complete when you prefer to. This is not very much different from creating multiplayer maps, aside from objectives and mission complete.
(And yes you need a modelled terrain file, whether existing or completely new).3 -
We also fixed the server map rotation so Snow and Crossroads are now also playable.
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Wait how is the game over so fast? I thought there were 3 allies
ANd on Day2/3? wow, wtf. Just select a soviet guy as defected Terrorist and continue! :D0 -
Wow, just from an outsider's point of view, allies are having a hard time.
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2 hours ago, Timeaua said:
Is there a possiblity to get one map or all of them working? TS_Dam, TS_Tiber, TS_OmegaCity
I still have all the files (.dds textures, .max, .mix, .W3D, .lvl) from back then.
Do you still have the higher polycount dam version?
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The bed should have melted.
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We are having problems in the infrastructure and manually have to fix the login problem every day. I fixed it a few hours ago which is why you could suddenly log in. It will fail again soon until we find the source of the problem
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The lack of organized Among Us games in this mafiahood is disturbing.
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Nice one, thanks
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No war bears?
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Hahahaha, that is golden :D
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What are your thoughts about the remasters? I think they did a very good job, considering what they wanted to achieve.
To me it's still the same games that I played for years, just with a lot of good upgrades. However, that doesn't make me want to replay all the campaigns all over again, unless there are new goodies added to them that worth all the hours to put into them...? Unit queues are a very welcome upgrade for playability at least.
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I like to exploit the hell out of mission triggers myself after finding out how they work
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The command will become more stable and might show more info in the future as the backend services improve. It is however unchained from the rank plugin now1 -
Glad you got it finally sorted out
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Can others join your server with direct connect?
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Maybe I never said this before but I'm happy to know such a talented and devoted actor/voice actor like you. The series sounds great and looking at the website it seems very promising.
Good luck with it man!!!1 -
Yeah with that said I still enjoy working on the game, but there is only so much one can do compared to a bigger team. Part of the truth is I made the bots for this engine in the first place to be my company in the test server.
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I think even the devs are missing the point here. I am the only active AR developer left here. That does not help make this proceed fast. It's not motivating to be alone.
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We closed everything here in Hungary slowly, within a week, one step a day. We are doing "pretty good" so far, I hope this serious lockdown will help slow down the spreading.
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in W3D Hub Discussion
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Also, nerf Tanya C4, like, right now. Split it to 2 C4s with a 5 seconds reload time so she can still solo a building. 30 seconds instantkill from full hp is absolutely uncounterable once placed. "but get better and mine the base" - did, the mines are 90% of the time killed by tha tanya transport or one single friend and from then on it's gg. No thanks.