My initial instinct was to claim item usage, but I didn't know what to claim and I was afraid of being instantly outed via item thief.
That and I was prepared for a tracker to follow me to either one target or the other, but not both.
I do enjoy the chaos of unthemed CYOR.
We also might be overdue for another "classic" style game. (Well, classic by our standards, anyway.) After Verti runs Star Wars II, I've been thinking about running a TSR mafia (essentially modifying elements of past Verti60 APB mafias). After that, I'll try to work on Star Trek with Orange a bit more.
Mostly because modern CYOR feels a bit more... restrained, I guess? Especially with the reduced amount of RNG. Then again, maybe the FRAYDO kill in CYOR II and everything about Halloween CYOR were anomalies and I'm misreading the situation.
As stated previously, roleblock immunity right here.
It should be in the docs, but basically it generated an item that gave him access to the Scatter ability. Said item was subsequently destroyed every day start, and regenerated every night start.
Mix of both, leaning towards the first. A good chunk of stuff we see in the campaign is "experimental" (stuff like the laser chaingun), and a lot of the story deals with Nod's research divisions, so make of that what you will.
I don't know. I'm just spitballing based on what I do know.
Here's hoping, because I'm at a loss right now. Someone's playing us, and we don't have a lot of solid knowledge to go on.
My theory right now is that someone can mess with investigation results. It's the kind of thing I'd expect to see in a game like this, but it's surprisingly rare.
Fixed it. I don't know how that visitation result came up, so your guess is as good as mine. (Although your guess is that I can somehow perform an ability and kill at the same time, which is not only incorrect, but also... weird.)