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Killing_You

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Everything posted by Killing_You

  1. Well, the Chrono Legionarre couldn't move at all in RA2 without Chronoshifting. And the farther he chronoshifted, the longer it took him to phase in. And while he was phasing in, he was super vulnerable because he couldn't move or attack until he phased in completely, but he could be attacked. As opposed to using a chronosphere, where any shifted units would be immediately available for use. I was wondering if you're taking these factors into account, especially the vulnerability issue.
  2. Perhaps Tanya's Battle Fortress/IFV weapon should essentially be an AT version of her AP pistols that kill like crazy. This would give more incentive to protect her with SEALs for AP purposes in the Battle Fortress and GGIs (whose rocket would have a faster rate of fire but lower damage, and be able to kill air units) for AT purposes. This would essentially make the Battle Fortress a death machine like in the original game, and would be a major target for the Soviets. Then we could allow only 1 Battle Fortress on the battlefield at once for balance purposes. Just an idea.
  3. Good question! We'll probably incorporate some extra scripting into the sell zone, so that when you're done, you can sell your Dolphin and reappear as a G.I. Is that same principle going to apply to the Giant Squid?
  4. Just a quick question, which variant of the M16 Mk 2 Pulse Rifle is being used for GDI? I personally want to see the one that looks like an M41A Pulse Rifle.
  5. They said that they'll send out applications when they're done with the current batch. And I am SO FREAKIN PUMPED for it, too!!! I really want to play it so badly that I've been scanning this site for a long while! I'm like a redneck camping out to get NASCAR tickets waiting for them to ask for new testers!
  6. Is there something special that you need to do before you can edit your member title?

  7. http://www.bluehellproductions.com/forum/index.php?showtopic=25417 Please view and comment. I can't make this film to be it's best without your input.
  8. Since I don't have time to read all 14 pages, I'm just going to ask some questions here and now: 1. Will the Superweapons bring the pain like in Red Alert 2, or just do some decent damage like in APB? 2. Will the Chronoshift mechanics be able to be implemented in APB? 3. How will the GI/GGI deploy mechanic work? 4. Are the battle labs going to appear? 5. Do you intend on making a campaign? If so, do you have sufficient voice actors?
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