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ChopBam

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Posts posted by ChopBam

  1. 1 minute ago, Category 5 Hurricane said:

    Eh, it's part of the confusing rules, having to remember that sometimes, GM confirmed information isn't actually true.

    I suppose it is possible that the GM actually used Jeod's name in the message receipt. It'd just be confusing, which I suppose lends credence to Louis' confusion. I am used to Verti60 games where he just says "target" and I have no idea who the actual target is, if there is a bussing action.

  2. 2 minutes ago, Louis said:

    Okay, I can see where your point makes sense now and how if I did instead block Irish then the possibility is that I blocked him from doing a nk and not Jeod. 

    But that also doesn't explain how fishy Jeod is being. 

    Glad to see you're on the same page as the rest of us now. :D

    Wording is important, especially in answering clarifying questions.

  3. 2 minutes ago, Louis said:

    But all I know is that I targeted him. I do not know if it was redirected.

    Ok, so it sounds like you are changing your answer to my question.

    19 minutes ago, ChopBam said:

    You were told specifically that you detained Jeod? Not just "target" or whatever?

    16 minutes ago, Louis said:

    Yes, specifically.

    So instead of "yes, specifically." You meant "[no,] I targeted Jeod in my action but it could have been redirected."

  4. Just now, Category 5 Hurricane said:

    Ok, I'll go into GM mode to explain this.

    Say Louis sends her action to target Jeod. So her character leaves her house and goes to where she thinks Jeod's house is, and takes away the person in the house. What happens if the person that was in that house, was not Jeod? Would she technically know that?

    I know this, and is the reason I asked her this specific question. Contrary to my expectation she doubled down and said it was confirmed to be Jeod. 🤷‍♀️

  5. 1 minute ago, Category 5 Hurricane said:

    The PM you receive will assume that you targeted the person you think you targeted. The GM can't confirm who you actually targeted.

    Louis has also contradicted this. So now you and Louis have two points of contradiction with each other.

    1. The PM stating the name of the target (Louis says Jeod was named), versus just "target" without naming who the target was (Cat5 says the GM can't confirm).
    2. Louis says she targeted Jeod specifically, and Cat5 says she targeted Irishman specifically.
  6. 3 hours ago, Jeod said:

    That's the neat thing about being a smuggler, I don't get an inventory! I have a manifest, the results of which are updated at the end of each day phase for some reason. You can see why I'm having trouble adjusting to this role being town. I did double check my alignment with KY.

    Am I the only one getting caught up on this wording here?

    Has excuse for why he can't check his items with an inventory, instead it works another way "for some reason".
    "having trouble adjusting to this role being town"
    "double checked alignment with KY"

    So Jeod you admit your roleclaim is pretty sus? This, with all the other evidence we have.. how could we not vote you? Besides, still failed the "r u scum" test on D1. :v

    ##vote Jeod

  7. 3.6.3.1

    Note: If you manually downloaded any textures (Prop_Shelf.dds) that were missing to put into the data folder, you can remove them now. If you're not sure what this note is about, feel free to ignore.

    General

    • Vehicles left on Service Depots (and other repair building types) that have an enemy enter them won't start repairing again.
    • On maps where the Spy is available but the Shock Trooper isn't, the Shock Trooper Spy option has been replaced by a Flamethrower Spy option.
    • Fixed a missing string for scope sensitivity in the options menu under "controls."
    • Fixed a number of stuck spots reported on maps and in the Construction Yard.

     

    mapthumb_GuardDuty.png

    • Added infantry access from the water to the Allied lake cliff.
    • Added a shallow island for infantry in the south water area.
    • Fixed an issue with bots not properly repairing Soviet defenses.
    • Moved the Flame Tower from the southeast side of the Airfield to the northwest side.
    • Opened the area on the south side of the Soviet base for infantry swim access.
    • Slightly adjusted other flame tower, barbed wire, and shipping container positions, adding more barbed wire an extra container behind the Soviet base.
    • Shifted Soviet Ore Silo south, and the Service Depot slightly closer to the War Factory.
    • Added some sandbags in the Allied base.
    • Moved the Allied AA Gun from the rear of the War Factory roof to the front.
    • Fixed very visible z-fighting at the Allied Barracks.
    • Set up invulnerable concrete walls behind the Allied base with the supports that were added recently.
    • Fixed a few floating objects.
    • Updated local lighting instances.

    Other Map Adjustments

    • RA_LunarParadox: Fixed a bug with the Kovtillery right click causing a black screen.
    • RA_NorthByNorthwest: Fixed a missing shelf texture.
    • RA_NorthByNorthwest: Fixed some stretched rock textures and removed unnecessary rocks underneath the terrain.
    • RA_StormyValley: Landing Longbows no longer destroy (or block) the AI Ore Truck in the Allied base.
    • RA_Under: Bots that spawn in or enter the Soviet Barracks no longer suicide when trying to leave.
  8. Irish and Jeod are both showing big red flags at to me at the moment, but it also doesn't sit right that we'd essentially have two role blockers in the game.

    7 hours ago, TheIrishman said:

    Chop, what? I didn't see Cat5 claim to be the jailor. I initially thought scum jailed me because after I read that there'd be vanilla roles in the rules, I assumed the game wouldn't be power heavy, maybe 3 or 4 powered town, a few items, and 2 scum. And since I was jailed and there was no nightkill, it was either someone who tried to nightkill me while I was in jail or the jailor themselves who went for nk feint. But I figured the odds of scum trying to kill me while I'm incidentally in jail would be lower than scum being the jailor. But now idk about my thoughts on the setup seeing as there's both a jailor and a roleblocker.

    Maybe I'm misreading something but I am just as confused by your logic as I was before.

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