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Found 5 results

  1. http://www.moddb.com/mods/cc-assault http://en.ccassault.com Commando Assault is a mod which was first released in 2010 for C&C Renegade. And it allows to build up base from scratch on Westwood 3D game engine. Inspired by Battlezone series of videogames. Has its separate music (including Frank Klepacki's works that he exclusively approved for this mod, some of my remakes of his famous songs and even my new melodies) and unique features. Want to speed up construction rate to reduce time you are waiting for new purchase that you made? To capture existing building or steal it while it is not deployed yet (or even MCV)? To drop player-controlled tanks in the rear of enemy base? To win with one useless structure? You have all in one. Welcome back again, commander, crush your enemies with your own 3D-hands and lead your forces to fight. More tactics, more fun, more teamplay. Some videos are under spoiler: Feel free to discuss and share this stuff =)
  2. Ok, Here's The Run-Down, I'm Trying To Play RA3 With Mods, I've Made A New Profile, Deleted The Skirmish.ini File, But The Mods Won't Work (Except Shock Therapy) The Custom Menu Screens Won't Show Up, Mods Like Epic War Just Crash My Game When I Try To Start A Skirmish Match, And Some Like Paradox That Let You Start A Match, But The AI Won't Do A Thing! What's Happening?! How Can I Fix This?! (Basically, I'm Not Getting These Menues In The Picture Provided, And Mods Are Crashing)
  3. Greetings comrades! I'm creating this thread to talk about an amazing project that we're currently working on at CnCSaga. It's a mod for Open Red Alert, called Command & Conquer Fanwars. The story is set in a dark sci-fi future, after humanity colonized the galaxy. Remnants of the once powerful Terran Federation are attempting to seize their former colonial assets, but their corrupt government has made many great enemies during the times known as "the Dark Age". 3 factions will be available upon mod release: the brutal Red Alliance, the fanatical Order of the Inquisitors and the mysterious Conclave of Horizon. New factions (such as the Federation), units and terrain assets will be progressively implemented. I invite you to check out the mod's page on ModDB: http://www.moddb.com/mods/cnc-fanwars We're thrilled to be working on this project! This is going to be great. We started off with a team that had no experience what-so-ever in C&C modding and were able to create amazing voxel models and assets. If all goes well, a playable release should be out soon. Stay tuned for updates! As a bonus, check out this epic concept art, made by Divadawm:
  4. Hello my brothers and sisters of the C&C fandom! I have been working on a mod with some of the best modders of the Operation Flashpoint: Cold War Crisis/Arma Cold War Assault community. Macser has done a good majority of the modeling you see here. Here's the main site for the mod: https://cncbrotherhoodrising.wordpress.com/ I need to update the downloads section with the latest version, which I just .zip'd up here: https://www.dropbox.com/s/e4xpl3wtjrkbagv/%40CNCBR-beta3.zip?dl=0 I figured I'd share my love for C&C in my own way here. It's still a major work in progress, so keep that in mind. I also just recently added in Tiberium Vinifera and Cruentus patches. All Tiberium glows at night in-game too, so yay! Hoping to eventually script in damage to infantry over time in the future. I'm also hoping to get some TS stuff into the mod soon. The community has released a Titan and a Juggernaut, but I still need to find the people who made it and ask permission to edit those for my mod. Any feedback is welcome for those who own OFP:CWC v 1.99/Cold War Assault. For those who have the game, the install instructions are relatively simple. Just drag @CNCBR into the main game's directory. To launch the game with the mod, edit your shortcut. It would likely look like this: "C:\Program Files (x86)\Bohemia Interactive\Arma Cold War Assault\ColdWarAssault.exe" -mod=@CNCBR For OFP it'd look like this: "C:\Program Files\Codemasters\Operation Flashpoint\FLASHPOINTRESISTANCE.exe" -mod=@CNCBR Hope you all like what you see!
  5. With the release of APB Delta, I have elected to release version 2.0 of my soundmod. WARNING: This mod is not as nostalgia boner. It's aim is to provide a more realistic yet unique sound experience within the bounds of the Red Alert universe. This mod is a collection of high-quality sounds put together that gives each vehicle and weapon a unique feel, though some weapons remain untouched (shock-rifle, and some others). You should now be able to turn UP your effects volume without destroying your ear-drums! You can find the mod itself here: http://www.mediafire.com/download/ok44r16404qeanq/devilssoundmod2.rar Or here: http://www.bluehellproductions.com/forum/index.php?app=downloads&showfile=102 - Outdated Installation instructions: Open up the archive using 7z, winRAR, etc. Open up a windows explorer page to the apb data folder. This folder by default should be C:\Program files (x86 if you run a 64bit OS)\W3D Hub\apb-release\data\ -- NOTE -- This folder is not the "user data folder" that you can access via the launcher Extract the contents from the archive via drag and drop or your more advanced method of choice. Don't like a sound such as the Soviet Demohorn? Certain sounds may be easy to find, feel free to remove any sounds you desire. However, this mod is recommended as a whole package. Please leave feedback in this thread. Forum admins: I feel like this is the best place to put mods like this until the correct infrastructure is in place. Thank you for understanding.
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