Popular Post OWA Posted August 18, 2021 Popular Post Report Share Posted August 18, 2021 Welcome to the 9th edition of W3D weekly! Let's get straight into this week's updates! TSR Game NightTiberian Sun's 22nd anniversary is coming up and to celebrate it, we're hosting a Reborn Game Night! Join us for some Banshee flying and Titan stomping tomorrow at 7PM BST! We'll also be streaming on http://twitch.tv/w3dhub Here's a link to some more details! Tiberian Sun: RebornIn preparation for said event, @ Killing_You has taken some time off from Dead Legion in order to release a balance patch for TSR 1.6! Arnold is FINALLY nerfed! Check out the full details right here: Red Alert: A Path Beyond Thanks to more great work from @ CMDBob , in the next release, @ ChopBam reports that infantry will actually be slightly shorter when they crouch, which means their target box from other players gets visibly shorter, and they can wedge into slightly shorter spaces. Practically, this doesn't have huge gameplay implications, but it's now completely possible to create spaces only accessible by crouching. These crouch percentage values can differ between character classes, and will be able to be edited live on singleplayer LAN mode with the console command EDIT_HUMAN. Red Alert 2: Apocalypse Rising@ Romanov has put some finishing touches on the Time Machine, which will feature in a new map that he's making. Elsewhere @ OWA has been making sure that dogs look cool whilst driving vehicles. Y'know, important stuff! That's it for this week!Come back next time for some more bang tidy W3D content! Spoiler Old but gold. [blurb]Welcome to the 9th edition of W3D weekly! Let's get straight into this week's updates![/blurb] 5 Quote Link to comment Share on other sites More sharing options...
1000MammothTanks Posted August 19, 2021 Report Share Posted August 19, 2021 Cool change to crouching. Can't wait to see the new routes this can enable. Now how about going prone/crawling? 0 Quote Link to comment Share on other sites More sharing options...
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