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3.6 News - Radar Sneaking


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Radar sneaking is when your radar blip becomes invisible to all enemy players, due to holding still or moving very slowly (such as moving while crouched) for 3 seconds. Your blip will become visible once you jog, jump, or shoot, and will become invisible again once you hold still or move slowly. This status is shown with the sneak indictor at the top right of your radar compass. When it is fully visible, this means that your radar sneaking is active.

sneak indicator.png

There is a new feature however that detects players who are radar sneaking. All infantry classes can, within a certain radius, force sneaking blips to appear on every teammate's radar. For most infantry classes however, the range is very close.
50m sneak detection: Captain, Kapitan, Spy
25m sneak detection: Sergeant, Starshina, and Flamethrower
5m sneak detection: all other infantry classes

Trying to find those pesky engineers sneaking to your ore silo? Grab a captain! Is Tanya hiding out in a building while her C4 charges are counting down? Grab a flamethrower or starshina!

This information is also accessible on the F1 help screen under the new Gameplay section.

gameplay tab - sneaking.png

Thanks to @ Eggman891  and @ moonsense715 for making sneak detection possible in our games.

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Dislike. Half of the fun of this game is the heart pounding thrill of sneaking into an enemy base undetected commando style, wreak as much havoc, then take out the last silver of health in a building before dying.

This nerfs seems to cap the skill curve of skilled players, and buff defenders instead of encouraging aggressive and risky but high-pay-off gameplay styles.

PS: Thank you Dev team for all the great work that you continue to do on this game. Please don't misunderstand my constructive feedback. :)

Edited by des1206
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