I don't have a good answer to give you Justas_Prime since I'm not involved with the majority of TSRs update operations, but what I can say is that you could always take a brake from the game and not quit it entirely if the wait is getting too long for you. It would be a real shame if you were to not return just because volunteer game developers are having a tough time getting things fixed up in a decent amount of time. We're all here when we can, everyone sacrifices free time to work on these games in one way or another. W3D Hub will continue to work on their games and since APB has taken the spotlight and stress off of TSR's shoulders as the flagship game, developers can now finally take the time to make TSR the great game it deserves to be. When you count in the volunteer / spare time aspect into this, there's really no way to go faster than circumstances dictate. But considering how good APB turned out to be, TSR will probably be able to match that kind of quality if given enough love - so be patient and believe in W3D Hub. Try not to give up because of short-term motivations, because in the long run, after everything everyone is putting into TSR 2.0, I'm sure you'll be happy to have waited along with us to see it take the spotlight alongside APB. So, in conclusion of my own limited viewpoint, you can't put a clear "how long will it take" timeline for a project run by volunteer contributors. Real life can step in at any point and ruin anything we might tell you... lets say I tell you that TSR will be ready in 2 months (ONLY AS AN EXAMPLE) and then something happens to some of us working on the game and that approximation gets blurry and it takes even longer. There is no real way to give you a straight answer other than to approximate which could eventually lead to more disappointment. So what I do is help out where I can, spread motivation and hope for the best. Things are moving forward with each passing day, and that's a great news for anyone waiting on TSR 2.0! So stay strong and hope for the best!