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Showing most liked content since 11/04/2011 in Files

  1. Version 1.8.0

    7,193 downloads

    Contents This pack contains: W3D Exporter for 3DS Max 2023 - New tools for Max 2023 to export W3D files from W3D Viewer - A model viewer for W3D files W3D Dump - A tool to open W3D files and see the contents The source code to to the W3D Exporter, wdump.exe and memorymanager.dll InformationThe new w3d tools require 3DS Max 2023 to work. The new w3d tools are 100% compatible with files made in Max 8 and 2017 with the old w3d tools. When you load an old file, WWSkin data is converted to Max skin data automatically. All the material settings and export flags will be read in and converted as well. Features from the old plugins not currently supported: Animation compression BFME2 FX shader chunks and associated data NPatches (hardware that actually supports this feature has long since vanished and current versions of Renegade no longer support it) Export with Std Mtls Create Settings Floater Full documentation can be found here: http://tacitus.w3dhub.com/display/WH/W3D+3DS+Max+Tools How to Install Download the files! Copy the the files in the "W3D Exporter - Max 2023" folder to your 3DS Max 2023 directory. Default: "C\Program Files\Autodesk\3ds Max 2023\Plugins" Run 3DS Max and the tools will load with it! For W3D viewer and W3D Dump, they can be run directly from the folder that they are already in, so they can be copied anywhere. Note: If you have any issues with any missing files, you should install these Visual C++ Redistributables from Microsoft: https://aka.ms/vs/16/release/vc_redist.x86.exe and https://aka.ms/vs/16/release/vc_redist.x64.exe There is a separate readme included for the source code. Credits jonwil Sir_Kane cfehunter The Assembly Armada Dghelneshi CMDBob
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  2. Version 7.0.0

    5,762 downloads

    COMPATIBLE WITH LATEST A PATH BEYOND RELEASE! Texture pack last updated 2021/11/04 for Delta's 3.6.1.0 release. See changes/additions below. All content featured in this texture pack should be compatible with the most current/recent patch of Red Alert: A Path Beyond. Enjoyed playing Red Alert? Ever wanted to play Red Alert: A Path Beyond with faction colors? Then this texture pack is for you! The textures contained in this pack will colorize the characters and vehicles of APB to represent their house colors from the Red Alert RTS. Allies will have the following house colors: Blue, teal, green, desert/sand Soviets will have the following house colors: Red, orange, yellow, brown When choosing a unit that has multiple camos, the symbol on the upper left of the purchase icon will tell you which color you will be buying: http://i.imgur.com/Dn0Qn0v.jpghttp://i.imgur.com/qH5MdM8.jpg UPDATES FOR DELTA 3.0 (click on the spoiler below to view!) UPDATES FOR DELTA 3.0.6 (Click on the spoiler below to view!) UPDATES FOR DELTA 3.1 (click on the spoiler below to view!) UPDATES FOR DELTA 3.2.2 (click on the spoiler below to view!) UPDATES FOR DELTA 3.2.3 (click on the spoiler below to view!) UPDATES FOR DELTA 3.6.1.0 (click on the spoiler below to view!) INSTALLATION Unpack the contents of the RAR file into the game's "data" folder. For reference, the installation path should be the following: Once unpacked, load up APB and play like it's 1996 all over again! Special thanks to V0LK0V and Kicken for the original idea of the classic colors pack. Without them, this texture pack would not have existed for this long.
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  3. Version 0.2.1

    941 downloads

    A prototype replacement for RenegadeEx and XCC mixer built upon the W3DHub code libraries which intends to resolve the deficits of both those tools whilst also introducing brand new features. Currently it features a simple tabbed interface which allows you to view the list of files in any W3D MIX (or DAT) archive and extract one or more files from the archive onto your disk. It will also show a preview image for any TGA or DDS files when they are selected. Please report any issues and/or request features on the issue tracker: https://gitlab.com/w3dhub/w3dhub-w3dex-net/issues
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  4. Version 1.0.1

    444 downloads

    This modification replaces APB EVA voice files with the classic Red Alert EVA, which was used in versions prior to Gamma. However, many announcements are simplified as a result; all buildings report as "base under attack/structure destroyed" and all units report as "unit ready", "airborne unit ready" or "naval unit ready" - except the demo truck/MAD tank which I felt it was very important to hear about (plus they're easy splices). So unfortunately you will have to pay attention to chat announcements more. I will be working on an alternate version with voice splices to make these announcements more helpful; I had many splices done in the Gamma version of this mod, but since Delta makes use of more previously-unused EVA voices and even splices a few new ones, there are still some more announcements that need redoing in the classic voice. Keep your eyes peeled! If the sound of the Gamma EVA really irks you (and I know it does to some people) or you're looking for a nostalgia injection, then this is for you. To install this mod, unzip all the files to APB's /data directory. To uninstall, delete every file with "eva_" at the start. If you can't find this directory, then take the following steps: Open the game Open the Task Manager Go to Processes tab, right-click game.exe and Open File Location Navigate to /data from there
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  5. 206 downloads

    Originally created by user Tesla066 for APB Beta in 2007 (when the TACO clan was still around). All I have done is updated the texture names to work with APB Delta. Simply extract the texture files into your APB install's data folder, which is located at "C:\Program Files (x86)\W3D Hub\games\apb-release\data" by default. Thats it! Enjoy!
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  6. Version 1.0.0

    472 downloads

    Exactly what the title says it is; the classic Renegade Boink sound for use in APB (and TSR... or any Renegade mod for that matter! The sound name is hard coded! ) Read the included readme for install instructions (also pasted below!) Installation Instructions: 1. Extract the archive into your Game\Data folder (So the sound file should be in "..\W3D Hub\games\apb-release\data" or similar) 2. Boot the game and kill someone! 3. ??? 4. Boink! Hope you enjoy this! - OWA
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  7. Version 1.0.0

    274 downloads

    This is a texture pack that changes the colors of the bullet tracers used in Red Alert: A Path Beyond. Allied tracers are now green, while Soviet tracers are a deeper, more vibrant red - Pretty much a throwback to the old tracer colors as seen in Beta/NW and parts of Gamma.
    1 like
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