Greetings, in this way i want to announce upcoming campaign I am working on. I called it [Tiberium Resurrection] - it tells story after Nod mission Sheep's clothing (where Nod undercover as GDI mass-murdered mutants and captured Tratos), so the relationship between GDI and Mutants is really bad. It will contain 3 missions for now (maybe i will add more later), few multiplayer / skirmish maps and some changes to environment (New tiberium type, paved cliffs - thanks to Holland.) It is not complete yet, however now I can tell that map will not be very big but there will be many triggers, and so i recommend you actually checking every black tile for text speech, bonus money or maybe something else . I will update this topic so you can see my progress and maybe some screenshots soon. I want to release first mission in november. Also, if you have any suggestions / requests / wishes / feedback, etc. just reply. Thats all for now, have a good day.
CAMPAIGN MAPS
the Prologue
Map progress: 100%
Trigger(s) progress: 100%
Propaganda Forecast
Map progress: 100%
Trigger(s) progress: 100%
City Cleansing
Map progress: 35%
Trigger(s) progress: 15%
the Final Battle
Map progress:
Trigger(s) progress:
SKIRMISH MAPS
Fields of Insurgency (2-4 players)
Map progress: 100%
Islands of Destruction (2 players)
Map progress: 100%
Tiber River (2-5 players)
Map progress: 90%
LAUNCH TRAILER: https://www.youtube.com/watch?v=x9j5Cz6IZOQ
OFFICIAL POST: https://forums.cncnet.org/topic/9186-wip-tiberium-resurrection/
OFFICIAL DISCORD: https://discord.gg/jwRerrV
DOWNLOAD: https://www.mediafire.com/file/8zyy6ewoayh1wrv/Tiberium_Resurrection_5.0.zip/file
MODDB: https://www.moddb.com/mods/tiberium-resurrection
Do not forget to report bugs and share your opinions about this project!