Thanks! Hopefully I'll get all these finished and out soon! Yeah I still love civ2 so much.. barely touch the newer ones haha.
Oh well I guess it's time to show my Red Alert project I've been mentioning! All the skills I've learned making the Heroes of Might & Magic and Command & Conquer scenarios mentioned above is now being put into the hardest scenario I have ever attempted! A Red Alert 2 Siege of New York scenario where you'll be battling it out in city streets between huge sky scrapers.. and yes I know I'm crazy as that's totally something the Civ2 engine wasn't built for hahaha!
Here are the first 3 dev diaries on the Red Alert 2 Siege of New York scenario. Disclaimer - Hopefully the final product will be waaaaay better than all these WIP test shots but I gotta start somewhere haha.
In this first dev diary we look at experimenting with Civ2's terrain limits & using some sneaky tricks to begin creating a Red Alert 2 style city map with Liberty island, bridges and buildings.
RA2 Dev Diary 01 - Liberty Island, Bridges & Buildings in the Civilization 2 - Red Alert 2 Scenario
https://www.moddb.com/mods/civilization-2-red-alert-2-siege-of-new-york-scenario/news/liberty-island-bridges-buildings
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In the second dev diary we look at adding bigger buildings, Command centers with walls, and lots of other nice decoration trying to push Civ2's terrain limits.
RA2 Dev Diary 02 - Bigger Buildings & More Decoration in the Civilization 2 - Red Alert 2 Scenario
https://www.moddb.com/mods/civilization-2-red-alert-2-siege-of-new-york-scenario/news/bigger-buildings-more-decoration
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In the third dev diary we look at adding special fun buildings like the McBurger Kong and Petrol Station, while overhauling all previously made small buildings to much better quality.
RA2 Dev Diary 03 - McBurger Kong & Better Quality Buildings in the Civilization 2 - Red Alert 2 Scenario
https://www.moddb.com/mods/civilization-2-red-alert-2-siege-of-new-york-scenario/news/mcburger-kong-better-buildings