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Cat

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Everything posted by Cat

  1. The PDF manual said GDI Minigunner uses GAU-3 "Eliminator" 5.56 Chaingun while the Minigunner at the Nod section has "M-16 Machine Gun" .
  2. The minigunners fire their weapons in burst or at least it sounds that way, so it makes me think they were using M-16 rifle (as said in the manual also) but I still prefer the iconic 5.56 GAU-3 Eliminator that looks like a Calico.
  3. In the future, AI will replace man.
  4. It's a Steam artwork of C&C Remastered Collection by ☣ βioClone λx-45 ☣. He also made some other TIberian Sun Nod building GIFs in his artwork.
  5. I agree. And about the dogs, I'm happy if we can have a Pet Dog like in ECW, where you can give commands like attack, hide, roam, hold, follow ,etc.
  6. Nice, this is pretty useful. Also, I think your sewers map is wonderful. I found the Black Market because of it.
  7. The Mig in Red Alert can shoot airborne units though, but hard since we can't target air.
  8. The LastPlayTime doesn't seem to be updated. Not sure about the others.
  9. We had that on CncNet, an optional balance mod checkbox. Most people there are against it. Almost nobody enables that mod when hosting a game.
  10. Yup, tanks are slow in TD. If GDI attacks with tanks, recon bikes can attack the GDI base, destroy a few key buildings and still have time to return to defend their base. In RA, tanks are pretty much like TD's bikes, but with more armor and can crush infantry.
  11. I'm perfectly fine with it since it encourages field control regardless you are winning or losing. I was against it at first, until I read this thread and saw how teamplay deserved to win more than kill whore.
  12. Me. I don't play much TS anymore (mostly TD and Red Alert) but the Nod artillery is the only useful Nod unit other than cyborg commando and subterranean APC and sometimes banshees on the high level.
  13. sorry for the low quality, it's my first time recording interim apex ^_^ losing battle, recorded just for fun
  14. What about having more infantry on the same slot as the free infantry, the one where you must press the golden arrow on the icon to cycle different units/skins on the same slot?
  15. 1. You need to get tazed 50+ times (around 56 I think) to get the Taser Resistant. 2. The Dropship on the casino is a Lion Dropship, not Rose. (they're almost the same,but people might get confused here) 3. The mechanic Repair Wrench can be bought at Internet Purchase Terminals. 4. The matrix portal that takes you to renhalo is manually set up by players. It's for sale for $500. 5. MadCATS sometimes are for sale at two other locations. Just look for suspicious locked doors at heavily-defended areas. 6. An easier way to obtain the handheld flak cannon is at the Downtown office or the military base.
  16. About the Mobile HQ part, yes I was talking about the one in Tiberian Dawn where you start with the MHQ unit (it looks like the MRJ from Red Alert) and 1-50 other units (depending on the Unit Count setting) with no MCV. You need to enable Capture The Flag mode and disable Bases mode to play it. I think Nyerguds patch only made it more simple to choose from the menu. Yeah but it's not my idea since it's doable in C&C. It was an intended feature as some missions involve stealing enemy helicopter to sneak around. I know it won't have much use since it's rare for a commando or engineer to come across an enemy helicopter but I think it would be fun if minor side abilities are included as well like how APB Tesla Tanks could jam enemy radars. One more question: Is Frank Klepacki's music gonna be in the game?
  17. Is there gonna be a Mobile HQ mode? Are weapons seen/mentioned in the manual or cutscenes in the game? (Beretta, the commando's shotgun, etc) (if helicopters are in the game)Can the Engineer or Commando hijack passenger-less transport helicopter?
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