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  1. Hello everyone and Merry Christmas! Hope that you all had a great day, its been a while since our last update but its time for some Dune game news! Map Changes and Comparisons TeamWolf and the BFD team have been busy updating The Hagga Gulch and Tsimpo Village maps. Here are comparison shots of what they looked like before and where we're taking them! Hagga Gulch Starting with our Hagga Gulch map, notice the changes we made in the textures for the terrain compared to the old ones. Before: After: As you may have noticed we have added new cliff pieces. We have also added additional tunnels with more capture points. Tsimpo Village Tsimpo Village has been completely redesigned, we've also updated the textures, cliffs and ruined houses! Before: After: Also notice that we added extra cliffs covering the paths from the spawn zones, this is to prevent spawn killing. For The Duke! House Atreides will prevail for the Duke! That's it for the update, we hope you enjoyed the new updates on our maps! As always follow us at the greatest and latest over on Facebook, catch us Tweeting @W3DHub on Twitter, catch up with everything else BFD over on IndieDB! Also be sure to join our discord server at Discord!
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  2. Hi everyone! Merry Christmas to you all and thanks for sticking with us during this tough year. Covid-19 has tested all of our collective resolve this year amongst other challenges, but we're pushing on through and looking forward to what 2021 brings! You may have noticed a certain thread popping up recently with some good news regarding Tiberian Sun: Reborn, so I just want to take a moment to address that and let you all know about what our plans are. As a special present to the fans of TSR, @Wallywood has contacted us and outlined his intentions to let any legal documentation regarding the project to expire in the new year. You can find the thread below: This is obviously great news for any fans of the project, as it means that we can get it back up onto the launcher and freely develop the project once again when we are ready and able to. Some may say that we already had the rights to develop the game regardless of the documents, but the truth of the matter is that the situation earlier this year really halted our momentum on the project at the time by killing our enthusiasm and drive to continue. We wouldn't have been able to continue development even if we'd chosen to, because we were mentally fatigued at that point. This news is great for Reborn's future though, as it will ensure that it is completed someday. That being said, we do have some more immediate plans for the project. A large portion of the team and I had a quick meeting the other night and here is our current plan for what we're aiming to do with Reborn in the near future: The version that was taken down from the launcher earlier this year will be given a dust off, and placed back up on the launcher. We will be aiming to do a small scripts update and test stability over the next few days. To commemorate a legendary date in Reborn's history, we will be aiming to get the game back up on the launcher on the 31st of December 2020 (14 years after the infamous 31st December 2006 release date). More information on servers will follow in the next few days as we work the details out. Reborn 2.0 is still on hold for now, as the team has dissolved and is working on a combination of other projects at the moment. Battle for Dune and Apocalypse Rising are getting the most focus right now, with releases looking a lot closer than they were earlier this year. We're hoping to produce more content for you guys regarding these projects when we can. We are also working on some internal engine update projects that will benefit everything that we're making further down the line. Stay posted for more news on that in the new year. On a personal note, I just wanted to mention that I had a great chat and a catch up with Wally the other night when we spoke about all this and he made it clear that he bears no ill will to the team or the community. We were all victims of a situation that escalated out of control and now that we've all had some time to reflect, cooler heads have ultimately prevailed. On behalf of the team, I'd just like to say thankyou to Wally for making the decision that is ultimately the best for the community and the fans. We ain't done by a long shot yet and one day I hope we release a game that lives up to what we all want Reborn to be in our heads. So, in light of this good news at the end of a tumultuous year, Merry Christmas and Happy Holidays to all! Feel free to comment below and ask questions if you are unsure on anything mentioned! Look out for December 31st! [blurb]Merry Christmas to you all and thanks for sticking with us during this tough year! We've got some exciting news to share about Reborn, so please take a read![/blurb][thumb]custom_thumb_xmas.0.png[/thumb]Seasons Greetings, - OWA & the rest of the W3D Hub Team.
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  3. There isn't any planned public testing, we'll be releasing the game when we feel it is ready.
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  4. this is a great month for us all at w3dhub
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  5. Enjoy a small hotfix for the holidays! The server will also have 10x payouts for jobs Christmas day (being the 25th CST).[blurb]Enjoy a small hotfix for the holidays! The server will also have 10x payouts for jobs Christmas day (being the 25th CST).[/blurb] Bug Fixes/Improvements: Updated the credits file (It was missing some creators of 3D models). Fixed some typos Defaulted the Nuclear Power Plant dazzle setting to 0 for max client performance. Fix for the infinite ammo/money glitch when players had tons of money in the bank and bought a weapon with cheap ammo. Added some more animal animations. Tornados now ignore players that are in spawn mode. Merry Christmas and happy New Year!
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  6. Hey guys, hope everyone is having a great Holiday Season! So I’ve actually stopped by to deliver an early Christmas gift. So here it is..... Tiberian Sun Reborn and all asset owenership will be turned over to W3dHub with no strings attached. Effective January,1 ,2021. I’ll be in contact with the proper people over the upcoming Holidays and handle everything on my end and with W3dhub staff to go over details. Basically that’s it. Wish you all the best! Merry Christmas everyone!!!!
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