Jump to content

Jerad2142

Admins
  • Posts

    749
  • Joined

  • Last visited

  • Days Won

    41
  • Donations

    0.00 USD 

Posts posted by Jerad2142

  1.  

    errr... I set those limits for a reason. not impressed you changed it without even consulting me...

     

    Communication is important people! :/

    This is the third time someone has mentioned the limits being too small so I figured that an extra 100px each side wouldn't hurt. I'll mention it next time, I just didn't think that it was that important.

     

     

    Honestly I'm not a huge fan of scrolling over pages of signatures but I'll survive.

    To be honest, your sig is nearer to the new limit than it was to the old one, so it's probably not going to affect your scrolling too much at all. :p

     

    Yay big sig!

  2.  

    I quite enjoy Delta, busy working on/with ECW/IA currently; however, I feel like it could still use some dogs...

     

    Or maybe I'm just secretly trying to keep development going on APB, not sure which :p

     

     

    Wow that's great :o Would it be possible to get dogs implemented into APB at this point? What all would need to be done to get them in the game, would it need a new release entirely, a patch, etc? Also is it possible to make giant ants?

     

    At this point I definitely have the whole animation system down after making cats, deer, dogs, and bears; however, I already bought a mountain lion 3d model and I really need to animate that one of these days.

     

    Now, if the base animations for the ants were already made, it'd be pretty easy to make the tweaks and generate the ~700 animations off of them.

    Possible? ofcourse because we have awesome folks breaking modding renegade here and they can do all sorts of cool stuff. Going to make it in the game? Unless there's some kind of fan-made patch....i really doubt it. But RA2:AR is supposed to have dogs last i heard :D

     

    Indeed, once OWA gets the time he just has to reshape his dog to match that dog model and it'll be good to go. TSR's fiend almost looks ready to go too, that'll either use a bear skeleton or a dog skeleton, we'll see what size it is.

  3. Welcome to the forums Coolrock :)

     

     

    Your signature limit disturbs me. Fix that ASAP, thanks ❤️

    I've just upped it to 700x200. Enjoy! <3

     

    errr... I set those limits for a reason. not impressed you changed it without even consulting me...

     

    Communication is important people! :/

    Honestly I'm not a huge fan of scrolling over pages of signatures but I'll survive.

  4. Where have all the oldbies been the whole time? Just kind of scattered and chilling online? Busy with real life?

    Jelly is hosting an event on the 30th of this month I think, last time they hosted an event tons of old players showed up.

  5.  

    Was there seriously a need for a new forum thread? I recommend NOT doing this, as this destroys notifications and RSS feeds.

     

    Moved here from off-topic because of ^this^. Forgive my stupidity, but I don't understand how a simple new thread destroys things... I wish someone would please expalin.

     

    Granted but your move is ignored (It doesn't because no one checks their email for notifications on a stupid corrupt a wish topic anyways, plenty of room on this forum for two topics on the same way, that way when one gets stuck the other can keep moving).

     

    I wish that GeneralCamo would play better.

  6. Press F5 while in skirmish and type:

     

    summon renx_game.ts_vehicle_buggy

    summon renx_game.ts_vehicle_reconbike

    summon renx_game.ts_vehicle_ticktank

     

    summon renx_game.ts_vehicle_wolverine

    summon renx_game.ts_vehicle_hovermrls

    summon renx_game.ts_vehicle_titan

     

    You die once you hit enter. The vehicle spawns at that position. Bots will run for it and drive the new vehicles, so you might need to catch them if they are enabled on the map you're playing. Also note that you can copy/paste the above commands straight into the in game text option.

     

    ECW's bots are notorious for stealing vehicles from a player, that's why I swapped them out with a more simplistic AI on the main map because I was tired of complaining about their vehicles being swiped on drop from the helicopter.

  7. Textures? Why not use the textures located in Always.dat?

    Because he's using height maps and you have to extract the textures to apply them, possibly as .tga depending what version of LE your using.

×
×
  • Create New...