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Isaac The Madd

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Everything posted by Isaac The Madd

  1. WindowsXp, 2003 Gateway desktop. It has like 400MB of RAM (but it will not show my an exact number anywhere) It is probably just to old to run TSR. Also the error I get when trying to run it.
  2. Make mutant controlled versions of vehicles the fire blue tiberium projectiles so that they all have an explosive weapon (that is also good against infantry). Lets say GDI has the mammoth mk 1.5 and it is a small slow strong legged tank. Lets say Nod has the mammoth mk 1 modified to be a faster slightly weaker tank.
  3. I would think you would make a mammoth 1.5 for GDI. (A small four legged walker that shoots tank shells and has an automatic anti air gun.
  4. I installed it on my backup computer. And My backup computer will not run it.
  5. I now have a working install on my backup computer.
  6. I thought only nod had mammoth tanks in the TS beta.
  7. Well currently I can not work on TS_123 anyways. Will you make any mutant structures?
  8. Well TS_123 was going to have The mutants playable, in that if you press "E" on a button in a civ tower you change team, and it still might but I have no clue how to make that work. Also it will have naval vehicles but only one model was made before my computer died and I have yet to get a new one. (The river was still dry,and by the way nothing has a finished model) TS_123 is very far from done.
  9. The smoke became less pixelated and small sparks appeared.
  10. Okay then next time no color rotation. A tank with a silencer.
  11. I guess I will finish this round by inverting the colors again and rotating it some. http://www.poll-maker.com/poll436002xFE7E4A95-17
  12. I would like Saturdays but I don't have a computer that can run TSR anymore. CABAL spawning cyborgs and empty vehicles while saying "fight for my amusement flesh bags" randomly would be neat. (on select maps of course) It would be nice to have random events on the game night like, maybe random A.I. turrets spawning throughout the maps.
  13. I deleted it because I was replacing it but then my computer died before I remembered to upload the new one, plus it was unfinished. (I remembered why it was not on here) Someone had downloaded it thou, I remember there being one download, Could someone be kind enough to send it to Teamwolf if you still have it. As I have get to get a new computer I have yet to put that hard drive to use. Some some reason the A.I. logic that makes bots,base defenses, stealth gens, and sensor arrays was missing from TS_123
  14. Well it is a good thing LevelEdit automatically makes .dds versions of my custom textures.
  15. So I have to convert some files when I get a new computer. Thank you for the warning, what will be the main image file type used?
  16. Since now one else has made an edit in a while. I made it hellish.
  17. And you are now the A&SR Lead dev instead of the TSR Lead dev.
  18. Do you already have an older version downloaded, because I can no longer find it on here.
  19. I would like that but I have yet to recover it from my old hard drive, but I think I uploaded an older version here. I will send it to you when I find it, never mind I will have to get it off my old hard drive.
  20. We aren't creative enough You do not have to draw something, you can just rotate the colors (or colours depending where your from) or something, I mean the colors section has plenty of things that would not make too drastic of changes.
  21. In case your wondering TS_123 is not dead but on hold because of two things the first is the many gaps in my new terrain which I can not fill and the second is that my computer died, the next update of the map will have the new ground.
  22. I think that you would be interesting to do OverEdit with, but lately no seems to be participating.
  23. The tiberium riperatus crystals are a little too blue for me.
  24. When his hair was red he was a literal redneck.
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