First, thanks for your support. Thus far, I think everyone who's been on the table for investigation has been willing to state their status in advance. Retaliation, however, has not. Regarding the radio (if the radio and walkie are one and the same and not two separate items), I certainly don't mind using it. I can see two possibilities from your perspectives:
A) Jeod is suspicious-hostile
I have no clue if I can turn hostile, I wasn't told if I have the chance to turn hostile, and I'm not going to play the game as if I can. As far as I'm concerned, I'm "town" and if I do turn hostile somehow, then that's a loss Nodlied will have to accept as I don't play those silly alignment-changing games. That said, if I'm lying about this, then if there is a person on the other end of the line, I'll have no choice but to tell you--and said person would need to corroborate my claim.
With this method, you place the spotlight on two players. That's more information than we have right now and it'll help us in the long run.
B) Jeod is suspicious-town
This is my own perspective, of course, but from your eyes it's a win-win. If I speak to someone, I can form an opinion of them and I'll leave soft clues in my dayposts unless the situation demands that I be more blunt. I've already been leaving crumbs as to my ability, and so far nobody seems to have caught on, so I'm confident in my subtlety.
##nominate Jeod