hunterX
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Everything posted by hunterX
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That's not a bad idea, I had made a similar suggestion. It's grenade launcher isn't very effective versus vehicles though.
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LOL I'm more chill than Elvis's corpse. Anyways I'm not demanding the devs say anything, I'm hoping other players say something. But alas, no players to be found here, so far. Also Discord is gay. EDIT: Ahh, 1 player so far. Nice!
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WTF nobody's got anything to say? God damn this forum is deader than Elvis.
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God damn GDI got wasted quite a few times in the early game cause Nod can deploy bike rushes right at the start of the match. Starting credits are about 600 bucks, right? Same cost as bikes. Maybe the amount of starting credits should be lowered. On the other hand that's the easy way out. Think! WE MUST THINK! Disc throwers are 600 bucks, and they seem like a decent counter to bike rushes. Wicked fast throw with much longer range than before. Splash damage isn't much though so if you miss you're screwed. Wolverines ain't bad to help out with defence turrets, though bike rockets take them out pretty quick. Still, better to lose your wolverine temporarily than to lose your defence turrets permanently. Basically unless the Nod team is lazy, GDI needs to shore up some defences very quickly to stop the almighty biker gang rush. Any tips? I wanted to use the EMP tank but by the time you can afford it the bike rush has usually already happened. Plus the tank seems under performing. It's too fragile and it's attack too weak, slow RoF, but maybe I'm just not using it right.
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My guess is drug overdose or clot shot side effects. Then again, you say he moved into the wilderness? Could be wild animal attack, like a bear mauling or something.
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What was the cause of death?
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Just wanted to check in, it's been a hot minute.
hunterX replied to Nozzy's topic in W3D Hub Discussion
Just constantly check the launcher. Played some Battle for Dune versus the other day and TSR coop before that. NEED MORE APB VERSUS GAMES! Seriously someone needs to smack the shit out of those fools over at RenCorner and MPF and get em to play W3D mods. -
Isn't it supposed to be? It's an anti-infantry mini titan.
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Did you try upping damage and health/armour?
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lol no worries man I was just being silly with the capslock. But anyways, I seen that cutscene a million times. TSR's wolverine's legs move more than twice the speed of the legs of the wolverine in the cutscene. Watch it now then launch TSR, join GDI, buy a Wolverine and start walking. The difference is night and day. EDIT oh fuck I just realized I read what you wrote backwards. Your NOT basing it off of cut scenes. Got it. It looks ridiculous walking that fast. It wasn't that fast in previous version, and thus wasn't as glaring. Even in the base game of Tiberian Sun, wolverines didn't match buggies in speed so they couldn't be used as super early game rushes. You guys got an opportunity to make the Amphibious APC do that instead.
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DO NONE OF YOU HAVE ANYTHING TO SAY ABOUT THIS?
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LOL ooflyoo is gay Also, get rid of those god damn obelisk and AGT guns. They're almost as bad as the 10 second beacons on the MPF server.
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LOL it looks hilarious. Immersion breaking though. I suggest slow it down to a reasonable speed and increase armour to compensate. I always felt the Wolverine should be GDI's counterpart to the Nod Cyborg.
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The world needs your help, Jesus Christ.
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What if Red Alert had a period accurate Allied arsenal?
hunterX replied to Killing_You's topic in Command & Conquer
LETS ALL PLAY APB NOW! -
It's gotta be the launcher, I bet you a lot of those guys don't use W3DHub.
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Got some cool mods here but there's nobody on! We gotta convince those normies over at RenCorner and MPF to try out these mods. I guess a lot of them don't have the W3DHub launcher and are still using Renlist or something?
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Cool. It makes sense that the Flamethrower would win because he is a higher tier more expensive infantry that you have to upgrade your barracks in order to train. I've been playing the original RTS game Emperor: Battle For Dune game a lot. Damn good fun! Do you guys plan to make the Chem Sprayer a tier one free infantry class? Similar to how he is in the RTS game by being the tier 1 basic soldier. I always loved that asymmetrical balance; Atriedes and Harkonnen have regular rifle infantry but Ordos gets the deadly gas sprayers.
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I just wanna go on my own Butlerian Jihad and gas some heebs I MEAN uhhh infidels with the Ordos Chem Trooper. You guys got Ordos infantry gameplay in the pipeline? That's gotta be unique with the chem trooper, mortar and saboteur. Is the chem trooper the freebie class? If so how is it balanced versus Atreidies and Harkonnen light infantry? Also, does the Harkonnen Flame Trooper beat the Ordos Chem trooper 1v1?
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People are complaining about it but I kinda like the relatively quick time-to-kill for everything now. Even the regular infantry can still cause serious damage to Ghost Stalkers/Cyborg Commandos with consistent headshots. If you don't miss any of your shots and stay in cover, a rocket guy can take down a titan or a tick tank with ease.
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This new Reborn is much better than the old Reborn, things are balanced fairly well across the board. Also nice bloom effects. Some maps need some optimizations but over all performance is pretty good for mid range PC, although gotta turn texture details down to medium and disable a few other things, for me at least. GDI can't do early vehicle rushes like Nod can, wolverines are too slow, where as bike and buggy rushes can PWN on certain maps. Maybe decrease cost of APC to 700? Increase grenade launcher damage slightly, at least versus vehicles? The EMP tank I think needs a buff. It should stop tanks in their tracks, no? Just slowing them down is kinda useless I would say, especially against faster vehicles like Bikes. Guys in-game told me for the next version it's EMP attack will affect Cyborgs too. Should it disable the vehicle's weapons, too? I would say yes because that's what it did in Tiberian Sun. Also, you guys think it should affect base defence structures as well? Shut down lasers and SAM sites? I'm on the fence about that, could be too good in a base rush. My favourite unit is the Devil's Tongue Flame Tank, that thing is awesome. Leaves me wanting more from the Subterranean APC. Maybe give it the same grinding attack the flame tank does? It has a big ass drill after all. Speaking of the Sub Flame Tank's grinding attack, how does it work? Is it automatic? Like it activates as soon as you are touching an enemy tank/building? And does the grinding attack damage walls? LOL the Enforcer is Master Chief! He's sick of Halo Infinite so he's come to Tiberian Sun and joined GDI, spray painted his armour gold. That's gotta be a placeholder model, right? The aircraft seem balanced, although there's not much ammo to be had. I dunno, I haven't flown enough to determine if giving them more ammo would be unbalanced or not. Hijacker is missed, but I understand he was too over powered. If he comes back I guess his design needs to be altered somehow... someway. Build limit of one and more expensive? Like in Tiberian Sun? Purchasable grenades are interesting. Are they effective versus vehicles? Or just infantry? Never got around to using them much, I keep forgetting about them. Over all this is some good shit! We just needs some Tiberian Sun style vicseroids that consume everything, and merge to form a super visceroid.
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Go to extended options and assign new hotkey for all of the various functions. I use Q for everything. Also backspace for selling tanks at service depot.