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Category 5 Hurricane

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Everything posted by Category 5 Hurricane

  1. The reason why I only used 10 FP is simple. I wanted to be conservative with the amount of FP I spent, not knowing how much everyone else was going to spend. The only thing I did was learn one force orientation. That's it. I didn't want to spend more and then potentially wind up in a vulnerable position if something happens that I'm not prepared for. Besides that, I had an NFA I could use if I thought a specific event would occur. I felt that unlikely and therefore a needless expense of FP. And I also didn't know I could choose to learn multiple things at once. I suppose I might have done that, maybe? I didn't bother with the holo-pad because I don't have anyone I particularly trust right now, and I'm just not that invested in this game yet. I also thought it cost FP like everything else, but apparently it doesn't?
  2. What is Jeod's incorrect theory? I may have missed this.
  3. It could be easy to accidentally drop information to town when you don't know town doesn't know that information.
  4. Your alignment would reveal what you do and don't know. If you flip Sith, then the things that you said about the meter that seemed a bit of a leap of logic to say, are probably true.
  5. When it comes to what we can learn from any one person's death, Shade might top the list. Especially if we find out that he really does know how the meter works.
  6. I wouldn't say that such a thing isn't going to happen. I'm just not prepared to make the argument yet. I have a couple suspects, but cases are weak and I've yet to put much effort into this game. I will say that, at the moment, I'm not particularly fussed about the meter. We don't know how it works, nor what or if we can do anything about it.
  7. It's probably best we don't remember DS3. Or Dead Space in general.
  8. Nevermind, it appears the PM was edited, instead of a new one being sent.
  9. He's right. I'm only popping in now because I wanted to see if we moved to the night phase. Leaving in a few minutes, so won't have time even if everybody is around.
  10. Colorblind lenses are prohibitively expensive last I looked. I've never seen one myself, but I'm sure they work.
  11. Yeah, when it comes to the colors as they were in that imgur image, I won't be able to tell just by looking at a sword by itself if it's Green, Orange, or Red. I'll be able to tell it is one of those 3, but not which one. Also Violet and Blue will be hard to tell apart, and Silver and "Sunriders Destiny" will be hard to tell apart.
  12. Can you label the colors of the swords, if the ones pictured actually mean anything? I'm Red/Green color blind and I'd prefer to not have to guess.
  13. I can't seem to find why I thought this. Oh well.
  14. It would be against the rules to post the link to the scum doc to use as evidence.
  15. "Theories" is one thing, but you seem to have more "knowledge" than "theory". You are presenting these "theories" as if you already know they are true.
  16. But why single out "Dark Side abilities" instead of saying "Sith"? Does he know that Dark Side abilities move the FBI meter? Afterall, it might make more sense that there are multiple Sith but only one currently has a dark side ability.
  17. I'm really caught up on how he's saying that we know that 1/12 people have "dark side abilities" when I have no idea how FBi is determined or moved.
  18. 1/12 would be a tiny mafia team for a VERTi60 game. He'd be relying on either Jedi volunteering to switch sides or a mafia-cult mechanic to increase the mafia size.
  19. Excuse me? What? Now you seem to know that "Dark Side abilities" effect this "FBI"?
  20. Yeah, which as far as I can tell, tells me absolutely nothing about the state of the game. It could be the lowest that meter can be. So why is Shade so sure that the bar proves there are Sith in the game right now?
  21. I don't even know how I'm supposed to read this "FBI" guage. How do you know we should be able to tell that there are Sith in game just by looking at this image?
  22. Yes, the game I ran in which players could choose their intended alignment, but the worldline they wind up in might not actually be the one they wanted.
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