Jump to content

Killing_You

Staff Moderators
  • Posts

    4,478
  • Joined

  • Last visited

  • Days Won

    122
  • Donations

    0.00 USD 

Everything posted by Killing_You

  1. Okay, with all that settled, may I please make my spaghet in peace? :P
  2. @OrangeP47shoots and kills @Jeod! He was the Cyborg Reaper!
  3. WARNING! ONE MORE VOTE FOR @OrangeP47WILL CAUSE A HAMMER!
  4. @Retaliationshoots and kills @Anon_Kat! He was the GDI Light Infantry!
  5. @Anon_Katattempts to shoot@OrangeP47, but his weapon gets stuck!
  6. DAY TWO The sun rises once again. The base personnel realize one of their own is missing, only to find their body a short distance away. Category 5 Hurricane, as Umagon, was killed! Day 2 ends in 48 hours.
  7. NIGHT ONE At the end of a long, tense day, the base personnel agree that the best course of action is to lynch Shade. A quick search of his belongings in the aftermath, however, prove his loyalty posthumously. Shade939, the GDI Light Infantry, has been lynched! With no leads as to who may be hostile, they prepare for a long night... PLAYER VOTE @Jeod NoLynch @Retaliation Shade939 @ChopBam @Anon_Kat Shade939 @OrangeP47 Shade939 @Louis NoLynch @Category 5 Hurricane Shade939 @Shade939 NoLynch @Mojoman NoLynch @FRAYDO Shade939 LEAD Shade939- 5/6-HAMMER Day 2 begins in 24 hours. Please try to send in your actions in 1 hour prior to daystart. As usual, 2 night posts per player.
  8. @Jeodshoots at @Category 5 Hurricane, but misses! Hammer time.
  9. /!\ WARNING! /!\ ONE MORE VOTE FOR @Shade939WILL TRIGGER A HAMMER /!\
  10. @Shade939attempts to shoot @Anon_Kat, but his weapon sticks! I was at work, dammit! :P
  11. This ain't Area 51, bucko! I can and will stop all of you!
  12. Post deletion will result in me using the ##shoot command on you. Spoiler alert I have a 100% kill chance and unlimited uses per day.
  13. git rekt scrub, I'm not doing escape the room mafia :P
  14. MOD ANNOUNCEMENT: Thanks to some assistance, I no longer need you to send me your gmails individually!
  15. DAY 1 After some construction, the newest GDI Listening Post has been established. The personnel are aware that Nod is in the area, but they fear not... until PFC Travers fails to report for duty one day. A quick inspection of his post yields nothing... except spent rifle shells. Everyone is on alert, as Nod infiltrators are already among them... GDI will win if all Nod operatives are killed. Nod will win if their numbers match or outnumber GDI. If there is a Third Party, they will win if they meet their objective. Day 1 ends in 49 hours.
  16. I'm likely going to be busy around normal start time, so I'm gonna start getting Role PMs ready to go out soon, and the game will begin an hour early. In addition, please reply to your role PMs with your gmail address so that I can do doc invites properly.
  17. Technically speaking, yes. Sign-ups close tomorrow, game begins Monday. We've got enough people to start, though if someone was to pop in before tomorrow (hint @FRAYDO) they'd be able to join.
  18. MOD ANNOUNCEMENT: I'm going to delay the game by a week anyway. Reason being I've lost internet on my computer, and I won't be able to have someone out here to fix it until Monday. As such, sign-ups will still be open for a week.
  19. Yes, though I'm considering pushing back the start date a week to give people more time to sign up.
  20. Bird's eye view of the finale of a co-op match on Seamist. We struggled hard, until a dedicated team of spies ( @Coolrock, @PXD2000, @Blujet, @AZ-Stalker, and myself) infiltrated the Soviet base, hijacked some vehicles, and turned the battle in our favor. Go crew!
×
×
  • Create New...