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Everything posted by Killing_You
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Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
We know he roleblocked FRAYDO, since FRAYDO confirmed being blocked. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
Shade claimed Tesla Trooper D1, correct? I missed D1 and didn't feel like catching up, but it sounds like he did. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
Not much more than a gut feeling, honestly. The circumstantial evidence on FRAYDO is strong, and it doesn't match with the read he's giving me. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
I'll cast my vote there as well. I don't think you're the correct choice, frankly. ##vote NoLynch -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
*cries in constant 90% misses* -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
My inner writer: -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
I've only partly been paying attention because reasons, but I disagree. FRAYDO's reaction seemed rather calm to me, not what I'd expect from an outed scum. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
I hope you guys are right, because this still feels too easy. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
Because the way he responded read as "town" to me, and I stand by that feeling because of what I just said. Two on Coolrock, one of which is himself. Not much of a trend IMO. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
That's not quite what I meant, though. Usually if a scum member gets caught with their hand in the cookie jar, their partner will rush to find a way to push the lynch onto someone else. You're the only one who really did something similar, and I'm townreading you, hence my concern. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
I did nothing last night. Frankly, I'm a bit uneasy about lynching FRAYDO. Nobody's made a real effort to try to take the heat off of him, so it's looking less and less like he has a partner. The circumstantial evidence that he was blocked is strong, sure, but the fact that nobody's tried to divert the lynch elsewhere makes me think that this is the wrong track. I'm not sure if Coolrock is the right way to go, either; he's reading as "new/dumb town" to me rather than "scum." -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
Err... you okay, Cat5? -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
You mean like the one time I faked the card swipe in front of FRAYDO and won? -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
I'm still surprised you did that, even moreso that you managed to get the win. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
Frankly, from a meta perspective, Anon_Kat being active would be sus. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
It's not really not risking the spotlight, moreso I don't scumread Coolrock. Circumstantially, yes, if TP was a blocker, Coolrock would be under the microscope by default. But we don't know that, and my read on Coolrock right now is "new Town," especially after that claim. I do want to wait for more night reports, if there are any, because so far nothing's sticking out to me. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
That's for me to know and everyone else to find out if it's ever relevant. Doubt it ever will, though. I'm starting to now. I missed D1 entirely and still haven't caught up with it. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
That's right. I did forget about that. Is that an actual claim? If so, why now? -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
If that's true, that'd put suspicion on Coolrock. I don't think this is the case, though. I'm inclined to believe FRAYDO, and it's more likely that the Rhino Tank blocked the kill. ##unvote -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
Well, looks like we had a good night! ##vote FRAYDO Not gonna waste any time turning up the heat here. Do tell. What happened? -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
I'll catch up before day start, but based on the lynch result, I have one opinion. You people are all dolts. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
Hi. ##vote Killing_You Dealing with life and dev stuff, probably not gonna be around much of D1, so apologies if I'm silent and not paying too much attention. -
A Path Beyond Community Balance Feedback
Killing_You replied to Coolrock's topic in W3D Hub Discussion
Honestly, maybe it's just because I'm too focused on "shoot it until it dies," but I haven't noticed it make that much of an impact. The difference almost feels negligible to me. Most people do try to go for the rear if possible anyway, though, either because that's not where the enemy is looking (thereby maximising the time it takes for the target to respond to you), or because many vehicles have turret restrictions preventing them from shooting behind them. -
A Path Beyond Community Balance Feedback
Killing_You replied to Coolrock's topic in W3D Hub Discussion
Frankly, I agree. The new model is fantastic, but the current firing mode feels a bit weird. The classic fireball was great as a room clearer, though that's arguably taken by the Grenadier. Either way, I agree that the current firing mechanic is a bit jank and could use some investigating. -
Discuss [GAME OVER] Apocalypse Rising Mafia II: Dark Night
Killing_You replied to Jeod's topic in Forum Games
If I didn't know better, I'd assume this post was from an auto-generated meme bot.