Popular Post OWA Posted December 6, 2021 Popular Post Report Share Posted December 6, 2021 Welcome to the 24th edition of W3D Weekly! This week is the SILO SPECIAL! Red Alert: A Path Beyond Before we get into the silo-based news, a big thanks goes out to everyone who joined us for the game night on Saturday! This event was made extra special due to the very cool fact that @ NoSoldier proposed to Momok ingame and she said yes! Congratulations to you both! <3 After some planning with @ ChopBam , @ Silverlight , @ Romanov and @ OWA , we were able to pull off something really special, which is also a first in APB's near-20 year history! Thanks to everyone for being a part of this amazing moment! Here are a few screenshots from the special round of Seamist! And a video from @ Alstar ! Join us again for the next game night! We'll keep you posted as to when that will be! Battle for Dune Spice Silos For those of you who've played Emperor: Battle for Dune, you'll know that the game didn't contain Spice Silos. However, due to needing a minor structure that generates income for the Infantry Release, we thought 'What better than to bring back not only an iconic credit storage in the games but also in the books and new movie?'. Model designs and artwork by the very talented @ Romanov ! House Atreides House Harkonnen As you can see, the Silo has an exterior Purchase Terminal for quick refills and swapping to a Repair Class or purchasing a Repair Tool. These Silos have a specific weakpoint, unlike the Silos in Red Alert: A Path Beyond or Tiberian Sun: Reborn. This allows us to focus the gameplay around these weakpoints, making the gameplay flow better. The stairs on the side of the Structure allow the Silo to double up as a good vantage point to look out from, fight on and look down into the windowplaz (superior strength synthetic glass) to see the Spice Melange stored in them! Tiberian Dawn: Ground ZeroIt's not just Arrakis that answered the call for more silos! @ CMDBob has taken the liberty of adjusting a Tiberium Silo model originally created for the Renegade beta, giving it a bit of a facelift and team colours. Now, these beauties will be ready to generate a passive income on maps where Tiberium Refineries are not present! That's it for this week!Come back next time for some more W3D content! Spoiler KY gets a shameless plug, too! [blurb]Welcome to this week's W3D Weekly! This week we have a ton of SILOS![/blurb] 6 Quote Link to comment Share on other sites More sharing options...
alphoca Posted December 8, 2021 Report Share Posted December 8, 2021 Sadge i missed the Game night , Silos looks very good so far and glad we are seeing progress in GZ! 1 Quote Link to comment Share on other sites More sharing options...
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