A new TSR update was pushed. See the full news post for more information. Also: Something Else.
Hey everyone. Within a day or so, you should see an update to TSR pop up on the launcher. This patch is designed to fix the issues that have cropped up after the last week or so of gameplay. Thanks to everyone who posted about these issues either in the bug tracker, the forums, or in-game as I was playing with you guys. Here is a changelog:
Known Bugs:
EVA unit ready voiceovers still not working (probably a scripts bug, but Jonwil is sick so he can't do much)
CABAL time remaining voices on GDI team (My fault, but didn't have time to fix it this time)
MSG does not work on TS_Snow (Snow cut from server rotation until I can get the new Snow in-game)
Changelist:
GDI Ion Ammo replaced with AP Ammo
Medic Healing rate nerfed from 12.5 hp/s to 8.5 hp/s
Updated to scripts build b7049 (Should fix animation issues and a few scripts bugs)
Finally fixed No String issues with Obelisk and MKII
Enforcer nerfed against buildings and MCTs
Buffed Cyborg Commando damage
Default Damage: 140 --> 175
Splash Damage: 50 --> 75
Buffed disk thrower against vehicles
Added new "Siege" Alternate Fire Mode for HMRLS (Replaces hit-and-miss AA firemode)
The patch is awaiting authorization, but when it gets pushed, it will appear on the launcher. The server will be updated as well when it is pushed.
Something Completely Different
Hmm, I wonder what it could be? I guess you will need to wait for the next update for more information!