Jump to content

Leaderboard

Popular Content

Showing most liked content on 01/17/2018 in all areas

  1. Using "Anarchy Road" by Carpenter Brut. It took me like 4 months because I don't have much time anymore and because I'm pretty shonky at animating but was really fun and I think looks pretty good.
    2 likes
  2. [blurb]Another update is live, this one hopefully addresses some of the stability issues some users see and also includes several bug fixes![/blurb]Another update is live, this one hopefully addresses some of the stability issues some users see and also includes several bug fixes! • Knocking on the door of a house now displays who owns the home. • Fixed a bug that was causing law enforcement officers to get weapons more powerful than they should have (broke when fixing a possible lockup/crash in the crime system). • The massive UFO should now be destroyable, I tweaked how it calculates how much damage players have done and hopefully it will scale better with player counts now. • The Mech Invasion dropship’s health has been reset to the original, killing the mini Mechs now gives double the payout. • The Mysterious Tower disaster now has a powerful reflective shield, hitting the shield will reflect damage onto the damager, make sure to move inside the shield before opening fire. • The Dreadnaught battleship now explodes with a powerful energy blast when destroyed. • The M82 has been removed from the spec forces on MA_Forest, hopefully this won’t unbalance the level too much but needs testing with more players to be sure. • Cheat the House perk now unlocks if you get the highest payout on a slot machine and have any wanted level. • Reorganized always2.dat and always3.dat, move about 150MB from 2 to 3 (2 had hit a point where it was causing the game to crash due to size limitations). • Revised how the hovercraft code works client side, it should now be much more stable than what the old version was. • Removed the previous attempt to fix the client stability issues as that didn’t seem to have much effect. • Contractor job's payout multiplier now applies properly (the text now takes things like distance and vehicle into account). @Learonys Note: I was unable to push a full patch this time, the launcher was having issues validation my previous release against the manifest so a full update will be required, sorry for the large download.
    2 likes
  3. 1 like
  4. I am a fan of the command and conquer
    1 like
  5. Settle down. We'll show you the fully textured version when it's done.
    1 like
  6. Double flares > teamhamperers taking a flare, not using it, preventing the rest of the team from doing flare drops because they have a flare, and hiding their dickery by using a class that has multiple weapons (of which there are many) so the flare doesn't show up on their waist so that nobody actually has any idea who to report to the moderators (unlike with many other forms of TH) Or the possibility that people doing this aren't intentionally teamhampering at all and just haven't read the changelog because hardly anyone actually does that, and then they get hounded by their team for it.
    1 like
×
×
  • Create New...