Maybe it does not work as supposed by default. But sure, if those features in modified CLE will be ported to basic C&C Renegade, it will be much easier, so I don't need to port resources from one to another game for experimental needs.
I do. I am still working on C&C Renegade scripts. I made and I am still making good insertions into Westwood 3D engine, was very inspired by Bluehand Studios source codes of scripts. Recently I froze Commando Assault project and made the second, singleplayer/multiplayer mod with smart AI (at the moment, appears as "C&C Renegade AI" in CnCNet and RenList).