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Showing most liked content on 04/16/2018 in all areas

  1. Maybe it does not work as supposed by default. But sure, if those features in modified CLE will be ported to basic C&C Renegade, it will be much easier, so I don't need to port resources from one to another game for experimental needs. I do. I am still working on C&C Renegade scripts. I made and I am still making good insertions into Westwood 3D engine, was very inspired by Bluehand Studios source codes of scripts. Recently I froze Commando Assault project and made the second, singleplayer/multiplayer mod with smart AI (at the moment, appears as "C&C Renegade AI" in CnCNet and RenList).
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  2. He was informed of who visited him. I assume he was baiting the killer to visit him when he used red alert.
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  3. Vert's silo objectives for scum was pretty good at that.
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  4. Orange: Let’s try not to attract attention this time Whelp.
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  5. Should point out, Sunflower is still undefeated. 3 for 3 wins, and surviving each time too!
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  6. Someone on the Allies is wishing for pre-delta unit stats that allowed spy pistols and snipers to do like 0.1 damage to vehicles
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